Update log
Full NET.CRAWL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Store
- Gameplay
- Fixes
This update is only for the _dev branch.
There were many things added or changed over the past week, so I'm not going to post full patch notes, but instead will make a compilation of some of the highlights. I seriously need your help with testing. Even if you never report I can see some of your stats in the analytics and most critical bugs send crash reports.
By the way, if you have an idea for a node or a feature now is the best time to share it. At some point it might be too late.
Selected patch notes for versions [EA.0.1.11a1]-[EA.0.1.11a7] - 24.03.2026 - DEV ONLY
Added
- higher priority for work in progress levels/aspects (you will see new stuff way more often in the _dev branch); - 7 new items; - Hydra(composite core): 3 heads with downtime; - Monty(core): Yes, it's a Manticore and jumps towards you at the end of the turn and bites; - Insight(aspect): Reveals up to 2 away on Data overflow; - Sunrise(aspect): Reveals up to X away on turn start (X = turn number); - Second Wind (aspect): Add 2 Actions and 2 Firewall start of the 2nd turn; - 3D printer (aspect): Add 1 random item on Exit; - Orion's Belt (aspect): Starting with the 3rd Turn - create Satellite+ on the edge; - Rocket Boots (system node): Teleport to target and exhaust it, drop X/2 (distance); - Scaling for all corrupted aspects (usually +1 thing past certain stage);
Changed
- Web Filter(hostile node) reworked: Stores data, releases on Exhaust; - Bucky(core): changed to restore only X/2 Actions on full memory upload; - Gravitum(core): changed to proc on every 2nd move; - Gravitum(core): pull activation prioritizes horizontal movement; - Multicharger(aspect): Multiuse +1; - Mayson(core) disabled for a rework; - Arcing Fusebox+(node): reverted to Charged(5) with EOT exhaust; - Compass and Random Walker(aspect) disabled (will be introduced in challenges, not sure);
Fixed
- Energy burst and some other tooltips; - Piezoelectric Array(aspect) was adding Actions at the start of the 1st turn; - upgraded nodes drops;
Source
