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- Nemire
Update 1.0.7: Improvements
Necromancers, We have summoned 1817 undead and slain 3615 humans so far. This patch aims to solve some of the most common feedback - difficulty and fairness. New features Teleportation area Human reinforcement teleporta…
Patch notes3 changesBalanceGameplay - Nemire
We summoned 1100 undead. Update 1.0.6
Necromancers, You were hard at work collecting human essence and summoning undead. Collectively we have summoned 1100 undead to fight for us. Some necromancers have already beat the legendary Nemire. With that note, I b…
Event4 changesGameplayBalance - Nemire
Hotfix Feb24
Hi, A quick hotfix for beginning of round soft lock (where damage numbers stay visible), mostly happened when there was a lot of fire and after priest boss chain heal.
Announcement1 changeFixBalance - Nemire
Update 1.0.4 Notes Feb 23
Greetings Necromancers, The game launch was absolutely amazing, thank you everyone for the kind words and feedback. This is day 5 after release and patch number 4 has landed. This updates fixes the rest of the game brea…
Event10 changesFixUI/audio - Nemire
Patch notes 1.0.3 Feb21
Hi! Third round of bug fixes is here! Fixes: - Warrior and Berserker after completing an attack would get UI disabled - Achievement trigger fixes - Animation optimizations for Damage Over Time effects - Tooltip typo fix…
Announcement1 changeBalance - Nemire
Hotfix. Update Notes Feb 20
Quick hotfix for event mission not ending when all enemies are defeated.
Event1 changeFix - Nemire
Update Notes v1.0.1
Necromancers, as it is custom, here's a day one patch with following fixes: A lot of wide-screen fixes (more to come) Archer ability bar being weird after going to settings in combat Mission description scroll stays aft…
Announcement3 changesFixGameplay - Nemire
Releasing February 19
Hi! Ready your necromancy spell-book - the wait is over! Nemire is ready for release on February 19. Peace, Egi
Announcement




