Full notes
Full Nemire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Nemire changes
Necromancers, as it is custom, here's a day one patch with following fixes:
A lot of wide-screen fixes (more to come)
Archer ability bar being weird after going to settings in combat
Mission description scroll stays after ending a run an starting a new one
Tooltips are now not displayed for invisible ui elements
Fixed actual unit injury healing essence cost
Limited issue where game would hang after units get damaged by fire DOT (let me know if this happens again)
Thank you, Your feedback makes the game better for everyone.
Peace, Egis
Source
Changelog.gg summarizes and formats this update. How we read updates.
