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Steam News10 March 20242y ago

Update 1.0.7: Improvements

Necromancers, We have summoned 1817 undead and slain 3615 humans so far. This patch aims to solve some of the most common feedback - difficulty and fairness.

In this update3

Full notes

Full Nemire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
fixedFixesEssence count shown as 999999 on run end. Now counts and displays properly.
addedFixesBoss missions not showing correct human strength number. It now adds boss' strength to display.
addedFixesAdded missing tooltips.

Nemire changes

fixedEssence count shown as 999999 on run end. Now counts and displays properly.
addedBoss missions not showing correct human strength number. It now adds boss' strength to display.
addedAdded missing tooltips.

Necromancers,

We have summoned 1817 undead and slain 3615 humans so far. This patch aims to solve some of the most common feedback - difficulty and fairness.

New features

Teleportation area

Human reinforcement teleportation area is now visually represented by a portal and a marker. All reinforcements will teleport to that area. No more teleports right next to your units.

Instant feedback

Provide feedback without leaving the game!

Class select

Select undead unit class while summoning from 3/2/1 units based on difficulty (easy/normal/hard)

Adjustments

  • Missions now grant slightly more essence

  • Healing unit injury now costs 1/2/3 essence per week based on difficulty (easy/normal/hard). Instead of flat 3.

  • Reinforcements now happen after enemy turn - before human turn. Players will be able to react to the reinforcements during their turn before they make a move.

Fixes

  • Essence count shown as 999999 on run end. Now counts and displays properly.

  • Boss missions not showing correct human strength number. It now adds boss' strength to display.

  • Added missing tooltips.

Source

Steam News / 10 March 2024

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