Update history
Latest Necrosis: Dawn of Dread updates
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- Necrosis: Dawn of Dread
New Build Live
-UI overhauled again with new Character selection screen and enhancements to the SFX, presentation, and polish of multiple UI elements, including the inventory screen. -New thematic voice lines for the Ready Room -Fixed…
Announcement5 changesFixGameplay - Necrosis: Dawn of Dread
New update live
-Fixed a bug that could cause Victor to become grab immune (thanks 大柚醬) -Fixed a spot in which players could become stuck in City (thanks 大柚醬) -Fixed a bug in which a puzzle in Road could fail to open its door (thanks I…
Announcement4 changesFixGameplay - Necrosis: Dawn of Dread
Combat, UI & Feedback Update
Added new hit marker effects Enhanced headshot feedback Improved responsiveness across all pistols Refreshed the inventory screen with new visuals
Announcement3 changesGameplay - Necrosis: Dawn of Dread
New Build is now Live
-Sound attenuation for grabs has been fixed (Requested by Biscotti) -Hospital: Adjusted a chainsaw spawn (Requested by Wolfpack9000) -Train: Adjusted a puzzle hint that was too confusing; (Requested by Ethan) -Train: Fi…
Announcement5 changesFixUI/audio - Necrosis: Dawn of Dread
New Build Live
-Improved set dressing pass for all levels, with extra focus on signage. -Misc bug fixes and polish. -File staging for upcoming content updates.
Announcement1 changeGameplay - Necrosis: Dawn of Dread
New Build Live
-Carrier AOE damage radius nerfed -New logic for door lock notifications -Rebalanced some areas in Train that were too punishing -Fixed a bug in Train in which players could become stuck if playing with a 4 stack and us…
Announcement1 changeGameplay - Necrosis: Dawn of Dread
New Build Live
-Adjusted trace socket on Carci's handgun -Jonas buffed to get 3 bullets on melee attack from 2. -Fixed a bug that caused a player to get his camera stuck if he was narrowly saved from getting killed by a chainsaw -Last…
Announcement1 changeGameplay - Necrosis: Dawn of Dread
Major Update: Slaughterhouse and Hale Have Arrived
New Mission: Slaughterhouse Investigate a remote slaughterhouse overrun by the infected. This new mission features: A completely new environment to explore • New puzzles and objectives • Unique visual themes and atmosph…
Patch notes7 changesGameplayMaps - Necrosis: Dawn of Dread
New Build Live
-Fixes and refinements for Train and Manor -Collision and Navigation fixes -Performance for Shepard -Carriers can no longer grab NPCs
Announcement8 changesFixBalance - Necrosis: Dawn of Dread
Hotfix Live
-Fix for gamepad auto aim misaligning the weapon aim point. -Fix for animation conflicts for reloading/picking up an item/opening a door.
Announcement2 changesFix - Necrosis: Dawn of Dread
New Build Live
-New first person animations for opening doors and picking up items -Fixed a bug that prevented gamepad users from properly using the clock puzzle -All characters with a throwable special ability now use a new animation…
Announcement3 changesGameplayPerformance - Necrosis: Dawn of Dread
New build live
-A new enemy, the Carrier has been added to the game. The Carrier is an Evolved variation that explodes itself to spread infection. See the autopsy report for details. -M4 and AK have been buffed to one-tap standard zom…
Announcement3 changesGameplayPerformance - Necrosis: Dawn of Dread
New Build Live
NPCS: NPC overheal is now capped at 120. Minibosses do slightly more damage to NPCs. Bosses do extreme damage to NPCs. I feel like these changes will prevent players from hiding behind NPCs to cheese boss fights. Manor:…
Announcement3 changesFixGameplay - Necrosis: Dawn of Dread
New Build Live
-Revive animation replication has been fixed -Entering and exiting a car will now properly toggle the body cam overlay -Fix for the first person animation of using a medkit -Train has been overhauled with new set dressi…
Announcement3 changesFixGameplay - Necrosis: Dawn of Dread
New Build Live
-The UI has been overhauled. Menus, selection screens, options screens and more.
Announcement6 changesFixGameplay - Necrosis: Dawn of Dread
New Build Live
-Main menu UI overhauled -New set dressing for Train -Ambient sound effects in Train are no longer tied to the music slider
Announcement3 changesBalanceGameplay

