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Steam News15 June 20261mo ago

New Build is now Live

-Sound attenuation for grabs has been fixed (Requested by Biscotti) -Hospital: Adjusted a chainsaw spawn (Requested by Wolfpack9000) -Train: Adjusted a puzzle hint that was too confusing; (Requested by Ethan) -Train: Fi

Full notes

Full Necrosis: Dawn of Dread update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
fixedSound attenuation for grabs has been fixed (Requested by Biscotti)
changedHospital: Adjusted a chainsaw spawn (Requested by Wolfpack9000)
changedTrain: Adjusted a puzzle hint that was too confusing; (Requested by Ethan)
fixedTrain: Fixed a zombie stuck spot in the engine room
changedImproved performance for in game VOIP (Requested by Biscotti)

Necrosis: Dawn of Dread changes

fixedSound attenuation for grabs has been fixed (Requested by Biscotti)
changedHospital: Adjusted a chainsaw spawn (Requested by Wolfpack9000)
changedTrain: Adjusted a puzzle hint that was too confusing; (Requested by Ethan)
fixedTrain: Fixed a zombie stuck spot in the engine room
changedImproved performance for in game VOIP (Requested by Biscotti)

-Sound attenuation for grabs has been fixed (Requested by Biscotti)

-Hospital: Adjusted a chainsaw spawn (Requested by Wolfpack9000)

-Train: Adjusted a puzzle hint that was too confusing; (Requested by Ethan)

-Train: Fixed a zombie stuck spot in the engine room

-Improved performance for in game VOIP (Requested by Biscotti)

-Further staging for upcoming content

Source

Steam News / 15 June 2026

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