Update archive
Latest Necrosis: Dawn of Dread updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
New Build Live
-Main menu UI overhauled -New set dressing for Train -Ambient sound effects in Train are no longer tied to the music slider
New Build Live
-Weapon swap animation fixes for clients -New visual changes and set dressing for Train -UI fixes
New Build Live
-A replication bug that caused clients to switch weapons more slowly than intended has been fixed.
New Build Live
-NPC system overhauled -New NPC: Derek. This NPC has the ability to stun zombies for a player executed melee attack. -NPCs have been renamed and rebalanced; descriptions updated.
New build live
-Improved collision for the flashbang -Fixed a visual bug for quickswapping to the Flashlight -Fixed a visual bug for the shotgun -Added additional set dressing to Train -Reduced the amount of time that Resse must hold…
New Build live
-Fixed a bug that could cause a player to become stuck in Bunker while playing with 4 players. -Fixed a bug that could cause a client to become stuck in the driver seat of a car if they crashed it in a specific way. -Re…
New build live
-Performance improvements for various levels -Minor UI fixes -File staging for upcoming content
Stealth Patch
-Project housekeeping. -Additional staging for upcoming content.
New Build Live
-Fixed flashlight transform for MK4 -Optimized navigation calculations for Lab -UI fixes for Road -Navigation fixes for infirmary -File staging for upcoming free content.
New Build Live
-Fixed various visual bugs with body cam light and reflection interactions -Greatly improved NPC pathing -Oil Rig boss fight has been adjusted to give more hints -Moved a spawn hole in PD that was likely to cause an NPC…
New Build Live
Balance Stun abilities for Cindy, Andre, and Taylor have been greatly buffed. Bosses and Minibosses are more deadly to NPCs Train Boss Danger indicators are now larger Fix for found NPC replication Bunker Collision fixe…
New Build Live
-You can no longer break the Squad options screen by closing it after deselecting everything -Gamepad Aim assist has been overhauled -You can no longer dupe ammo in the ready room by unloading your gun -Improved movemen…
New Build Live
-Bodycam visual effects are now toggleable in the options menu and default to "On". -Your preferences for playing in Bodycam mode are properly saved.
Hotfix Live
-Fixed a gate that could become blocked in Hotel. Credit to Darkxernos for the bug report.
New build live
-Increased performance in Road, Hospital, Trailer Park, and Mall
New Build is now Live
- Graphical updates for every level with new post processing, and a new 90's era VHS aesthetic. -Performance improvements for Road -Bug fixes for Manor, Train, PD, Lab -NPC navigation improved (still wip)
New Build is now live
NPC AI has been overhauled: -Will make a stronger attempt to rescue players from grabs -Has better awareness of player and enemies -Are less likely to become confused if they cannot get a clear shot New Pilot Feature: B…
MAJOR UPDATE – NEW LEVEL + NEW CHARACTER
Romero City Officers, OIL RIG is now available in Necrosis: Dawn of Dread. A classic survival horror level built around backtracking and layered progression. Learn the layout, unlock new paths, and push forward as the s…
New Build Live
-Added an offline play override for players who have no network connectivity at all -Reduced player movement speed penalty for multiple actions -Overhauled the boss fight for Train -Added new polish and content to Train
New Build Live
-The boss fight has been overhauled in Train to be more exciting and dynamic -Moved some zombies around in train that caused an unfair situation if a puzzle was solved too quickly.
