HomeGamesUpdatesPricingMethodology
Steam News16 July 202622d ago

New build is now live

-Gamepad crouch is now a toggle -Visual polish for PD -Boss fight refinements for PD -Performance improvements for Asylum -Mission completion status added to mission select screen -Beating a level on impossible will now

Full notes

Full Necrosis: Dawn of Dread update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Balance
changedPerformance improvements for Asylum
addedMission completion status added to mission select screen
changedBeating a level on impossible will now also count as a hard clear
fixedFixed a bug that could cause the no damage award to not trigger properly
changedMoved the volume slider in the lobby

Necrosis: Dawn of Dread changes

changedPerformance improvements for Asylum
addedMission completion status added to mission select screen
changedBeating a level on impossible will now also count as a hard clear
fixedFixed a bug that could cause the no damage award to not trigger properly
changedMoved the volume slider in the lobby

-Gamepad crouch is now a toggle

-Visual polish for PD

-Boss fight refinements for PD

-Performance improvements for Asylum

-Mission completion status added to mission select screen

-Beating a level on impossible will now also count as a hard clear

-Fixed a bug that could cause the no damage award to not trigger properly

-Experimental refinements to localizations

-Moved the volume slider in the lobby

Source

Steam News / 16 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.