Full notes
Full Necrosis: Dawn of Dread update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Necrosis: Dawn of Dread changes
-Carrier AOE damage radius nerfed
-New logic for door lock notifications
-Rebalanced some areas in Train that were too punishing
-Fixed a bug in Train in which players could become stuck if playing with a 4 stack and using the player location reset button.
-Doubled the time is takes for a sleeper to stop eating his victim and attack another player
-Adjusted the clarity of the painting puzzle hint in Oil Rig
-Fix for a rare crash after completing Oil Rig for the first time
-Oil Rig: Zombies in the Idle status will not be targeted by NPCs, and are now more performative.
-Updates to the NPC interaction UI
-Fixed a major bug that could the input mode to become stuck if a player opened and closed a note within the same 0.1 second time frame.
Source
Changelog.gg summarizes and formats this update. How we read updates.
