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Full notes
Full Necrosis: Dawn of Dread update
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What changed
- Gameplay
- Maps
- UI and audio
Necrosis: Dawn of Dread changes
New Mission: Slaughterhouse
Investigate a remote slaughterhouse overrun by the infected.
This new mission features:
A completely new environment to explore • New puzzles and objectives • Unique visual themes and atmosphere • New stalker enemy
Like the rest of Necrosis, Slaughterhouse emphasizes exploration, teamwork, and resource management while offering a fresh location for both new and veteran players.
New Playable Character: Hale
Hale joins the roster as a tactical support officer equipped with a Gas Grenade.
The Gas Grenade creates a lingering cloud that damages zombies over time, allowing teams to control key areas, defend objectives, and create deadly choke points.
Used correctly, Hale can reshape the battlefield and help the team manage large groups of infected without spending valuable ammunition.
Additional Improvements
This update also includes numerous improvements throughout the game, including:
Gameplay balance adjustments • Bug fixes and stability improvements • Visual polish across multiple levels • Animation and sound improvements • General quality of life enhancements
Thank You
Thank you to everyone who has continued playing, reporting issues, and providing feedback. Every update helps move Necrosis closer to its full vision.
I'll continue improving the game and adding new content in future updates.
Good luck out there. You'll need it.
Also, get the game on sale, starting June 2nd at 12:00pm CDT!
Source
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