HomeGamesUpdatesPricingMethodology
Steam News28 April 20206y ago

Hey some fun fixes because a popular guy streamed the game, lol.

Changed a bit how certain enemies react: -Shanoa Sanctuary enemies now are hit-stunned for 1 second as opposed to 1.5 -Fortune Fortress enemies now are hit-stunned for 0.5 seconds as opposed to 1.

Full notes

Full Necrolepsy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedChanged a bit how certain enemies react: -Shanoa Sanctuary enemies now are hit-stunned for 1 second as opposed to 1.5 -Fortune Fortress enemies now are hit-stunned for 0.5 seconds as opposed to 1.5 -Fortune Fortress' Male & Female Necromancers, Lich and Teacher's Pet all fire quicker. -Male went from 2 seconds to 1 -Female went from 1.5 to 0.5 for the first shot. -Lich went 1.5 to 0.5 for the first shot. -Teacher's pet fire at 1 second as opposed to 2. -Fixed an issue where Bart was chopped off in cutscenes that are 8:5 at the ending. -I just moved him out of the frame a little bit lol. -Fixed an issue where the Lamia was unable to be attacked multiple times after bounching -Made the waterfalls in Ctarl Caves a bit slower (0.16s to 0.24s) -Added tutorials for the heart, salmon, grindstone and string items so you understand what they do. They'll only work if it's the first one you collect. -Moved a pit of spikes over so you have more clearance to jump over it.
-Male went2seconds1-Male went decreased, nerf-Male went from 2 seconds to 1 -Female went1.50.5-Male went from 2 seconds to 1 -Female went decreased, nerf-Lich went1.50.5-Lich went decreased, nerf

Necrolepsy changes

changedChanged a bit how certain enemies react: -Shanoa Sanctuary enemies now are hit-stunned for 1 second as opposed to 1.5 -Fortune Fortress enemies now are hit-stunned for 0.5 seconds as opposed to 1.5 -Fortune Fortress' Male & Female Necromancers, Lich and Teacher's Pet all fire quicker. -Male went from 2 seconds to 1 -Female went from 1.5 to 0.5 for the first shot. -Lich went 1.5 to 0.5 for the first shot. -Teacher's pet fire at 1 second as opposed to 2. -Fixed an issue where Bart was chopped off in cutscenes that are 8:5 at the ending. -I just moved him out of the frame a little bit lol. -Fixed an issue where the Lamia was unable to be attacked multiple times after bounching -Made the waterfalls in Ctarl Caves a bit slower (0.16s to 0.24s) -Added tutorials for the heart, salmon, grindstone and string items so you understand what they do. They'll only work if it's the first one you collect. -Moved a pit of spikes over so you have more clearance to jump over it.

Changed a bit how certain enemies react: -Shanoa Sanctuary enemies now are hit-stunned for 1 second as opposed to 1.5 -Fortune Fortress enemies now are hit-stunned for 0.5 seconds as opposed to 1.5 -Fortune Fortress' Male & Female Necromancers, Lich and Teacher's Pet all fire quicker. -Male went from 2 seconds to 1 -Female went from 1.5 to 0.5 for the first shot. -Lich went 1.5 to 0.5 for the first shot. -Teacher's pet fire at 1 second as opposed to 2. -Fixed an issue where Bart was chopped off in cutscenes that are 8:5 at the ending. -I just moved him out of the frame a little bit lol. -Fixed an issue where the Lamia was unable to be attacked multiple times after bounching -Made the waterfalls in Ctarl Caves a bit slower (0.16s to 0.24s) -Added tutorials for the heart, salmon, grindstone and string items so you understand what they do. They'll only work if it's the first one you collect. -Moved a pit of spikes over so you have more clearance to jump over it.

-I had to change how lighting was handled in the hub world because of an error I kept getting when using it. It shouldn't be an issue when you're playing though.

Source

Steam News / 28 April 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.