Full notes
Full Mycopunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
Mycopunk changes
Abomination objectives in Cleanup Detail and Paid Time Off now ping your target on the minimap
Fixed an issue that could cause all three Monovan waypoints to spawn in the same spot
Fixed an issue introduced with the previous beta that often spawned mission objects in different places for each player
Spread out procedural grass generation so it causes less lag
Added a temporary option at the bottom of the graphics settings to disable grass in procedural levels - if you crash during BUILDING SURFACES or GROWING GRASS try disabling this option and let us know if it fixes the crash
Source
Changelog.gg summarizes and formats this update. How we read updates.
