In this update4
Full notes
Full Mycopunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Performance
- Balance
- UI and audio
Mycopunk changes
Procedural Tundra
The procedural Moldy Tundra is now available! Trypophobes beware.
Procedural Improvements
Optimized terrain generation times for the procedural Desert
The navigation mesh should bake a bit faster when loading into a procedural level
Improved grass blending between biomes
Fixed a missing face on one of the Gravity Farm barns
Objects can no longer spawn clipping through pipelines
Objects can no longer spawn clipping through Ice Floes ring platforms
The citizens no longer float (I think)
Fixed an issue that caused late-joining players to get stuck on ‘waiting for other players’ if the Drop Pod was still in the mission
Fixed an issue that occasionally carved out the entire bottom of the Gravity Farm terrain
Fixed an instance where the side objective to upload data could spawn under the ground
Fixed a source of crashing on some GPUs that was especially prevalent when loading into Prized Possession and Paid Time Off
Wrangler
Using your Rocket Lasso while holding a physics object will now actually lasso you forward instead of grabbing the held object
Misc
Changed the label on authored levels in the mission select screen to Permanent Location
Added an icon for the Blitseg
Fixed an incorrect collider on the large rooted mushrooms in the Moldy Tundra
Stack icons for Killing Field and Laying Cable now appear correctly when these stacks are applied to you from another employee’s Shocklance
Fixed a bug that broke the railgun targeting window in Planetary Defense
Fixed an incorrect bridge collider in the Ice Floes that was blocking access to Bruce
Updated upgrade icons for Doublestack Cartridge, Fire Gel, and Chemical Symbiosis
The timer sound on Abomination Assault now starts at 30 seconds
Fixed an issue where you wouldn’t reequip your primary weapon if your heavy weapon was despawned
A text chat message is now displayed when you use an auth code at Roachard’s computer after already discovering its upgrade
Fixed an issue where sound for Cranius spewing out explosives stopped playing
The ammo cart in the HUB now refills heavy weapon ammo
You can fullscreen the minimap while dead
Fixed an issue where Heavy Pockets wasn’t generating ammo for your equipped Heavy Laser Cannon
Fixed an issue where upgrades that refunded ammo to your heavy weapons would only give a tiny amount of ammo to the Heavy Laser Cannon
Fixed an area in Titan City where Ouroboros rooms could spawn outside the level barrier
Continuing an Ouroboros mission in an outdoor level will now randomize your room position so you don’t lose your run if your last room somehow spawned in an unreachable spot
Added special firing sounds for Lone Cannoneer (Trident), Railshot (Shocklance), Double Barrel (Jackrabbit), and Explosive Pellets (Swarm Launcher)
Added an audio filter when you’re inside an optical jammer’s radius
Shortened the countdown when launching the drop pod from the HUB
Source
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