What changed
1 fix1 addition0 changes0 removals
fixed🔨 [Fixed] Game Load Fail - When trying to continue, "Wake up" screen stays and game does not continue 🔨 [Fixed] Game Load stops at "Filling Shelves" - Missing Item Instance results in a fail state 🔨 [Fixed] Font asset Refreshed - weird spacings of characters appear from time to time 🕯️ [Added] A lot of new log catches for when the game loads / transitions - It will store crashes and logs everything into the > Player.Log< file. ( same place where the gamesaves are .../appdata/locallow/sethmaddev/mylittlecafenightmare/) When anything happens again, this log file can provide useful information of what causes cricitcal problems
addedLet me know if anything still happens above. Due to the new systems it's now a lot easier to trackdown critical bugs ( and produced code stupidity of myself ^^' )
My Little Cafe Nightmare changes
fixed🔨 [Fixed] Game Load Fail - When trying to continue, "Wake up" screen stays and game does not continue 🔨 [Fixed] Game Load stops at "Filling Shelves" - Missing Item Instance results in a fail state 🔨 [Fixed] Font asset Refreshed - weird spacings of characters appear from time to time 🕯️ [Added] A lot of new log catches for when the game loads / transitions - It will store crashes and logs everything into the > Player.Log< file. ( same place where the gamesaves are .../appdata/locallow/sethmaddev/mylittlecafenightmare/) When anything happens again, this log file can provide useful information of what causes cricitcal problems
addedLet me know if anything still happens above. Due to the new systems it's now a lot easier to trackdown critical bugs ( and produced code stupidity of myself ^^' )
A really quick and small Hot Fix >.>
🔨 [Fixed] Game Load Fail - When trying to continue, "Wake up" screen stays and game does not continue 🔨 [Fixed] Game Load stops at "Filling Shelves" - Missing Item Instance results in a fail state 🔨 [Fixed] Font asset Refreshed - weird spacings of characters appear from time to time 🕯️ [Added] A lot of new log catches for when the game loads / transitions - It will store crashes and logs everything into the > Player.Log< file. ( same place where the gamesaves are .../appdata/locallow/sethmaddev/mylittlecafenightmare/) When anything happens again, this log file can provide useful information of what causes cricitcal problems
Let me know if anything still happens above. Due to the new systems it's now a lot easier to trackdown critical bugs ( and produced code stupidity of myself ^^' )