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Steam News9 June 202626d ago

πŸŽ‰ Soundtrack & Patch πŸŽ‰

Hey everybody, the My Little Cafe Nightmare Soundtrack by Michael "SirErzor" Klug is available now and we got a little patch for you. You can read the full patch notes below.

In this update2

Full notes

Full My Little Cafe Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everybody,

What changed

1 fix3 additions16 changes3 removals
  • Compatibility
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedSupport for 21:9 & 32:9 displays has been increased
addedFOV Setting added in the options
addedπŸ’€ MAIN PATCH NOTES πŸ‘»πŸ•―οΈ Added
fixedπŸ’€ MAIN PATCH NOTES πŸ‘»πŸ”¨ Fixed
changedπŸ’€ MAIN PATCH NOTES πŸ‘»πŸŽƒ Changed
changed1.0.3πŸ•―οΈ UI - Aspect Ratio Detection - Now works much better on 21:9 Displays

My Little Cafe Nightmare changes

changedSupport for 21:9 & 32:9 displays has been increased
addedFOV Setting added in the options
addedπŸ•―οΈ Added
fixedπŸ”¨ Fixed
changedπŸŽƒ Changed

the My Little Cafe Nightmare Soundtrack by Michael "SirErzor" Klug is available now and we got a little patch for you. You can read the full patch notes below. Here are the highlights:

  • Support for 21:9 & 32:9 displays has been increased

  • FOV Setting added in the options

By buying the soundtrack, you are primarily supporting the composer, Michael "SirErzor" Klug. Specifically, 95% of the revenue goes to the composer and 5% to the publisher, Ivy Juice Games.

My Little Cafe Nightmare Soundtrack

As always, feel free to join our Discord if you want to talk to other cafΓ© owners, share a screenshot or leave some feedback. Thanks for all the feedback that already reached us via Discord!

Cheers, Seth, Gino & Linus

πŸ’€ MAIN PATCH NOTES πŸ‘»

πŸ•―οΈ Added

πŸ”¨ Fixed

πŸŽƒ Changed

1.0.3

  • πŸ•―οΈ UI - Aspect Ratio Detection - Now works much better on 21:9 Displays

  • πŸ•―οΈ UI - Aspect Ratio Detection - Now works much better on 32:9 Displays

  • πŸ•―οΈ Accessibility - Camera Field of View Setting

  • πŸ”¨ Customer - When served Manually - Coins had certain cases with missing references that stopped the Serving process - This could be the main issue of the money glitch - but I can not confirm it 100%

  • πŸ”¨ Input - Certain Configs have triggered Interactions multiple times

  • πŸ”¨ SoundManager - A rare nullref occurs that breaks certain cases when SFX should trigger

  • πŸ”¨ Sink - Added additional check for Main Interaction when Kettle is inside the Sink - and it's full - to retrieve it back to players hand - Alternative with Secondary Action

  • πŸ”¨ Sink - Missing Nullref Checks on serveral critical parts of the code

  • πŸ”¨ Kettle - Using a Delay Method for the Heat Cooldown that is known to cause lot's of critical issues on certain hardware setups

  • πŸ”¨ Kettle - Shown Time did not exactly match the actual cooldown time

  • πŸ”¨ Kettle - Cooldown stops entirely when spamming kettle onto the water heater until it is heated normally again one time

  • πŸ”¨ Kettle - after using sink while still beeing hot, Heat Progressbar and Red Gradient on kettle did not update correctly

  • πŸ”¨ Kettle - multiple Nullref Errors when starting the game and HUD hasn't been validated yet

  • πŸ”¨ Water Heater - When clicked too quickly - Kettle returns to the water heater instantly - Spam protection

  • πŸ”¨ Water Heater - Validation if Kettle is still heating up was missing

  • πŸ”¨ Coffee Grinder - When holding Interaction - bag socket did not check correctly if it has a missing reference and returns "Missing Empty Coffee Bag" message

  • πŸ”¨ Coffee Grinder - Not opening back again when no empty coffee bag was found

  • πŸ”¨ Ambient Score - Refreshing Ambient Objects list with each tick

  • πŸ”¨ Ambient Score - Rating is now connected directly towards it's own calculation when the list get's updated each tick

  • πŸ”¨ Ambient Objects - Init Rating was not called when Items got dilvered - Reason why Ambient did not got up

  • πŸ”¨ Ambient Objects - Missing reassignment when Ambient Object is placed and rating is zero

  • πŸ”¨ Camera - Objects scale weirdly inside hand - partially reposition - Camera scale was floating around which caused objects beeing glitched in view

  • πŸ”¨ Computer - Marketprice Button not selectable by controller

  • πŸ”¨ Computer - Cafe Upgrades - Start screen showed style upgrades as first instead of floor plan

  • πŸ”¨ Computer - Cafe Upgrades - Controller Navigation on fourth ceilling was incorrect and fifth ceilling upgrade was not selectable from the fourth

  • πŸ”¨ Boney work counter corner - decoration placement fix

  • πŸ”¨ Fine work counter corner - decoration placement fix

  • πŸ”¨ Coffee Pot - can have Hot & Cold when used by a Kettle after it has been finished

  • πŸ”¨ Mr.Coffeefresh - did not remove the milky tag after processing

  • πŸ”¨ Dr.Energizer - did not remove the milky tag after processing

  • πŸ”¨ Junk Deposit - Valuable Sound occurs on valuable items even when regained soulcoins are 0 instead of the standard throw away sound

  • πŸ”¨ Trash can - Not able to throw away / sell when it is empty

  • πŸ”¨ Cup Disposal - Not beeing able to collect >availble< cups with serving tray - reserved / stolen ones should stay until next day

  • πŸŽƒ Pause - Slowed Game effect in pause menu disabled due to too much confusion about the game being actually paused or not

Source

Steam News / 9 June 2026

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