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Steam News15 February 20264mo ago

Update: Enhanced Speed Sensation and Highway Fixes - My Car My Life

<< Fixes >> Removed automatic saving when closing the game (suspected cause of save corruption for some players); Added a safety check to the advanced text system to verify whether the hardware successfully compiled the

Full notes

Full My Car My Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes11 additions8 changes1 removal
  • Gameplay
  • Compatibility
  • Performance
  • Fixes
  • Balance
  • UI and audio
removedRemoved automatic saving when closing the game (suspected cause of save corruption for some players);
addedAdded a safety check to the advanced text system to verify whether the hardware successfully compiled the required shaders. If not, the game runs in compatibility mode;
fixedFixed crash related to WheelieBar;
fixedFixed bug where USED cars came with incorrect wheels;
fixedFixed bug where 2Step worked without NoguiinTech;
fixedFixed bug where KMH still appeared in expanded NoguiinTech even when MPH was selected;

My Car My Life changes

removedRemoved automatic saving when closing the game (suspected cause of save corruption for some players);
addedAdded a safety check to the advanced text system to verify whether the hardware successfully compiled the required shaders. If not, the game runs in compatibility mode;
fixedFixed crash related to WheelieBar;
fixedFixed bug where USED cars came with incorrect wheels;
fixedFixed bug where 2Step worked without NoguiinTech;

<< Fixes >>

  • Removed automatic saving when closing the game (suspected cause of save corruption for some players);

  • Added a safety check to the advanced text system to verify whether the hardware successfully compiled the required shaders. If not, the game runs in compatibility mode;

  • Fixed crash related to WheelieBar;

  • Fixed bug where USED cars came with incorrect wheels;

  • Fixed bug where 2Step worked without NoguiinTech;

  • Fixed bug where KMH still appeared in expanded NoguiinTech even when MPH was selected;

  • Fixed bug where negative ignition timing was not spooling the turbo faster (now it does);

  • Fixed issue where pressing the clutch would not drop engine RPM;

  • Rebalanced nitro refill value;

  • Translated the text "MISSED SHIFT" into all other languages (shown when the opponent misses a gear change);

<< Improvements >>

  • Added cam architecture logic (OHV, OHC, SOHC, DOHC);

  • Added 52 body color options at Tião;

  • Added weekly Garage rent info to the calendar;

  • Added visual and sound effects to Nitrous;

  • Improved AI difficulty (specifically turbo system tuning for Street/Track opponents);

  • Improved engine load reading, resulting in RPM behavior more consistent with engine load;

  • Rebalanced gearbox gear weights;

  • Increased motion blur level on Abandoned Street and Largados Raceway;

<< New Systems >>

  • Exhaust smoke spawn position can now be configured;

  • Added dynamic camera ScreenShake (++ sense of speed);

  • Added wind particles;

<< Highway of the Ignorant >>

  • Fixed bug where Touge mode kept counting even while paused;

  • Fixed bug where Touge opponent teleported when far behind;

  • Fixed collision issue where Player and NPC overlapped and couldn’t separate easily;

  • Improved NPC lane-switching system (now much smarter);

  • Added lane numbers to the mini-map;

  • Added warning [!] on the right side of the Highway when a car is about to appear in a lane (useful for players who don’t use the mini-map);

<< Final Notes >> Due to the removal of automatic saving on exit, PLEASE save your progress manually using the disk icon in the garage. Otherwise, nothing will be saved;

I made some adjustments to opponent difficulty. I need your feedback on whether the difficulty feels right. It should not be too hard or too easy;

Source

Steam News / 15 February 2026

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