Full notes
Full My Car My Life update
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What changed
- Gameplay
- Compatibility
- Performance
- Fixes
- Balance
- UI and audio
My Car My Life changes
<< Fixes >>
Removed automatic saving when closing the game (suspected cause of save corruption for some players);
Added a safety check to the advanced text system to verify whether the hardware successfully compiled the required shaders. If not, the game runs in compatibility mode;
Fixed crash related to WheelieBar;
Fixed bug where USED cars came with incorrect wheels;
Fixed bug where 2Step worked without NoguiinTech;
Fixed bug where KMH still appeared in expanded NoguiinTech even when MPH was selected;
Fixed bug where negative ignition timing was not spooling the turbo faster (now it does);
Fixed issue where pressing the clutch would not drop engine RPM;
Rebalanced nitro refill value;
Translated the text "MISSED SHIFT" into all other languages (shown when the opponent misses a gear change);
<< Improvements >>
Added cam architecture logic (OHV, OHC, SOHC, DOHC);
Added 52 body color options at Tião;
Added weekly Garage rent info to the calendar;
Added visual and sound effects to Nitrous;
Improved AI difficulty (specifically turbo system tuning for Street/Track opponents);
Improved engine load reading, resulting in RPM behavior more consistent with engine load;
Rebalanced gearbox gear weights;
Increased motion blur level on Abandoned Street and Largados Raceway;
<< New Systems >>
Exhaust smoke spawn position can now be configured;
Added dynamic camera ScreenShake (++ sense of speed);
Added wind particles;
<< Highway of the Ignorant >>
Fixed bug where Touge mode kept counting even while paused;
Fixed bug where Touge opponent teleported when far behind;
Fixed collision issue where Player and NPC overlapped and couldn’t separate easily;
Improved NPC lane-switching system (now much smarter);
Added lane numbers to the mini-map;
Added warning [!] on the right side of the Highway when a car is about to appear in a lane (useful for players who don’t use the mini-map);
<< Final Notes >> Due to the removal of automatic saving on exit, PLEASE save your progress manually using the disk icon in the garage. Otherwise, nothing will be saved;
I made some adjustments to opponent difficulty. I need your feedback on whether the difficulty feels right. It should not be too hard or too easy;
Source
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