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Steam News26 May 20261mo ago

Update: Engine Swap, Inventory System, and Carburetor

<< Fixes >> Fixed a bug where the "Balacobaco" effect always initialized as ON (even when set to OFF); Fixed a bug where settings (audio, music, language, etc.

Full notes

Full My Car My Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes21 additions15 changes0 removals
  • Fixes
  • UI and audio
  • Store
  • Workshop
  • Gameplay
  • Balance
fixedFixed a bug where the "Balacobaco" effect always initialized as ON (even when set to OFF);
fixedFixed a bug where settings (audio, music, language, etc.) would reset when moving from the Menu to the Garage;
fixedFixed a bug where losing a championship would result in gaining/losing too many followers;
fixedFixed an issue with the rearview mirrors for the following vehicles: 2PS, Chevas, and Brazuca;
changedThe parts shop (Venture) is now called "Totorto";
changedReduced the cost of the "CHECK LIMITS" option at Tião’s Workshop from 10,000 to 3,500 (as a trade-off, Tião will now provide values with a MUCH LARGER margin of error);
cost of the "CHECK LIMITS" option at Tião’s Workshop from 10,0003cost of the "CHECK LIMITS" option at Tião’s Workshop from 10, increased, buff

My Car My Life changes

fixedFixed a bug where the "Balacobaco" effect always initialized as ON (even when set to OFF);
fixedFixed a bug where settings (audio, music, language, etc.) would reset when moving from the Menu to the Garage;
fixedFixed a bug where losing a championship would result in gaining/losing too many followers;
fixedFixed an issue with the rearview mirrors for the following vehicles: 2PS, Chevas, and Brazuca;
changedThe parts shop (Venture) is now called "Totorto";

<< Fixes >>

  • Fixed a bug where the "Balacobaco" effect always initialized as ON (even when set to OFF);

  • Fixed a bug where settings (audio, music, language, etc.) would reset when moving from the Menu to the Garage;

  • Fixed a bug where losing a championship would result in gaining/losing too many followers;

  • Fixed an issue with the rearview mirrors for the following vehicles: 2PS, Chevas, and Brazuca;

  • The parts shop (Venture) is now called "Totorto";

<< Minor Adjustments >>

  • Reduced the cost of the "CHECK LIMITS" option at Tião’s Workshop from 10,000 to 3,500 (as a trade-off, Tião will now provide values with a MUCH LARGER margin of error);

  • Reduced labor costs for Tião’s "ENGINE REVISION" and "TRANSMISSION MODIFICATION" services;

  • It is now possible to view the NT Almanac in the Dyno Room;

  • NT Almanac now includes information on AFR tuning (aimed at carburetor tuning);

  • Improved visuals for some liveries (additionally, some liveries have been replaced by new ones);

  • Readjusted the position of the Computer and Vehicle in the Garage;

<< New Vehicles >>

  • Added 1/2 Hommer;

  • Added Skorty;

  • Added Vecão;

  • Added Liric GE;

  • Added Metto ILG;

  • Added Bigorna;

  • Added Cassat;

  • Added Oilc;

  • Added Bigode36;

<< Improvements >>

  • REWORKED the sensation of speed AGAIN (this is definitely the last time I’ll touch this system—it was a lot of work and I was forced to redo several systems);

  • Adjusted wheel rotation speed (it is now more consistent with the car’s speed);

  • Readjusted parameters regarding the RPM range where regular turbos begin to spool;

  • Reworked torque calculation readings for vehicles (now more consistent with real-life physics);

  • Reworked Air Resistance System, Acceleration System, and traction/wheelspin physics (handling now feels better than before);

  • Purchasing Dyno access now remains valid until 00:00 of that day;

<< NoguiinTech >>

  • Fixed a bug where the NoguiinTech RPM bar was not fully synchronized with the actual RPM;

  • MAP and RPM compensation values will now reset to zero when resetting maps;

  • Improved 2-Step performance (now much more precise and allows for more ignition timing);

<< New >>

  • Reworked maps: Abandoned Street, Largados Racetrack, and Ignorantes Highway;

  • New Tire PSI Calibration system, which takes into account tire type, traction, and temperature (tuning values based on real life);

  • New inventory system;

  • New workflow for the Totorto Parts Shop (parts are no longer installed automatically; you must wait for the order to arrive, then install them in the Garage or at Tião’s Workshop);

  • New engine shop accessible via the Computer;

  • New system for engine, transmission, and drivetrain swaps (must be done at Tião’s Workshop) [BETA];

  • New workflow for XLO: cars may now come with varying engines (XLO now displays more info);

  • New Carburetor System with Jet Adjustment (and Butterfly adjustment for dual carburetors) [BETA];

  • New gear shifting effects for the GSD Transmission;

  • New sound system for the Supercharger (and improved turbo spool system);

  • New sound system for the Forged Transmission (straight-cut gears);

<< Final Considerations >>

  • There were other visual/technical tweaks across various systems, but they were very subtle (polishing details). I didn't list them, but if you know MCML well, you’ll notice the improvements!

  • For now, there is no in-game list of PSI values for each tire, but I used real-life values. If you use real-life PSI settings, your car will behave correctly (tip: the less wheelspin/traction loss, the more accurate your PSI tuning is);

Spoiler for the next BIG update: Story Mode, improvements to the Championship System, improvements to the Ignorantes Highway and much more!

Source

Steam News / 26 May 2026

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