Full notes
Full My Car My Life update
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What changed
- Fixes
- Gameplay
- Balance
My Car My Life changes
<< Fixes >>
Fixed sync bug for liveries imported into the game;
Fixed softlock bug in Tião's navigation with specific commands;
Fixed softlock bug when refueling and not finishing the process;
Fixed bug where the car wouldn't reach the limit of the top gear;
Fixed bug where the car would accelerate by itself on the Dynamometer;
Adjusted fuel consumption calculation (now less aggressive);
Rebalanced injector duty cycle/saturation (with and without NoguiinTech), now much less aggressive;
Adjusted penalty for excessively low ignition timing (previously, very low timing could prevent the car from gaining RPM);
Reduced NoguiinTech price/value (now more realistic);
<< Improvements >>
Improved livery adjustments (now much more precise);
Improved car braking system (now much more precise);
Added red silhouette to the livery (Livery Room only) to show exact positioning;
Added Injectors, Pumps, and NoguiinTech text to car description in Garage Menu;
Added spoiler to Bol B1;
Changed Dynamometer Torque graph line color (now much more readable);
Reworked sense of speed (for the thousandth time, hope it's good now);
Reworked automatic transmission system (now with R, N, D, S);
Added +5 new lines for Tião;
Improved dynamometer reading, now considering all gears used by the player to generate a general graph;
Source
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