Full notes
Full Muspell update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey this is time for a long awaited Muspell update, with major improvements to the changelog!
What changed
- Gameplay
- UI and audio
Muspell changes
Side note, I’m leaning towards making this game a programmable sandbox where players could design and share their own worlds and mods. That’s why I added Python scripting some releases ago and would like to work on a level editor at some point in the near future. Any ideas or feedback are welcome.
Here’s the changelog :
Major change: Score and tiers
- Major changeNew monster and character design
Many UX fixes for gamepad and split screen
New: Items are dropped on the ground
New: Press X to remove a prop
New Item: Compass show the direction of spawn point
Minor UI improvements for monster health bar
Gameplay: hold down action button to mine
Gameplay: higher level pickaxe needed to mine rare ore
Gameplay: You can’t sleep during the day
- ScriptingNew commands gold, xp, create_item
Source
Changelog.gg summarizes and formats this update. How we read updates.
