What changed
0 fixes2 additions0 changes0 removals
addedGeneral - added WIP Song 'lie' by kloam - added WIP Song 'I can't Save You' by Wi11iam$ - added Steam Achievements (basic ones) - max speed multis lowered from 1.5x -> 1.25x (will have to make the songs harder)
addedLevel Editor - major performance boost for custom images - all levels are now marked as WIP by default and have separate saves from non WIP - added more width curves for lasers - added a disable damage toggle for projectiles - all around performance boost for thousands of projectiles - added new spawn location (player) for spawn actions - can now set lasers to be static (line renderer vs trail) - can now view and scale projectile colliders - can now use image colliders - added new targeting types (position, direction, point on circle) - many new tools in general like the ability to rotate any circle patterns overtime and such
MusicHell changes
addedGeneral - added WIP Song 'lie' by kloam - added WIP Song 'I can't Save You' by Wi11iam$ - added Steam Achievements (basic ones) - max speed multis lowered from 1.5x -> 1.25x (will have to make the songs harder)
addedLevel Editor - major performance boost for custom images - all levels are now marked as WIP by default and have separate saves from non WIP - added more width curves for lasers - added a disable damage toggle for projectiles - all around performance boost for thousands of projectiles - added new spawn location (player) for spawn actions - can now set lasers to be static (line renderer vs trail) - can now view and scale projectile colliders - can now use image colliders - added new targeting types (position, direction, point on circle) - many new tools in general like the ability to rotate any circle patterns overtime and such
General - added WIP Song 'lie' by kloam - added WIP Song 'I can't Save You' by Wi11iam$ - added Steam Achievements (basic ones) - max speed multis lowered from 1.5x -> 1.25x (will have to make the songs harder)
Level Editor - major performance boost for custom images - all levels are now marked as WIP by default and have separate saves from non WIP - added more width curves for lasers - added a disable damage toggle for projectiles - all around performance boost for thousands of projectiles - added new spawn location (player) for spawn actions - can now set lasers to be static (line renderer vs trail) - can now view and scale projectile colliders - can now use image colliders - added new targeting types (position, direction, point on circle) - many new tools in general like the ability to rotate any circle patterns overtime and such