Mortal Online 2
Steam News 28 October 20256mo ago

Into the Vault #152 | Development Progress Update

What's New? This development update post will focus on how the things we announced in the last Into the Vault have been progressing now that they are further along in development. To recap, the main features we’re worki…

Update log

Full Mortal Online 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions6 changes0 removals
  • Gameplay
  • Server
  • Store
  • UI and audio
addedBanking OverhaulIf you missed the original post and would like to read more about what the coming changes are to the bank, you can do so by visiting our previous development update which introduced the overhaul here on our website:
changedBanking OverhaulThe banking overhaul is coming along rather nicely, and is currently usable on our internal test server.
addedBanking OverhaulHere is a peek at the current appearance of the new banking interface and some of the automatically sorted item categories, taken on our test server:
changedBanking OverhaulAlthough the interface is still not finished visually and there are some key functionality items still in development, we are quite pleased with how it is performing already.
changedBanking OverhaulIt is now incredibly smooth to just drop an item into the bank and see it get automatically sorted into the correct category.
changedBanking OverhaulIn our original post, we outlined that something we wanted to fix was being able to split items out of house chests, however noted that doing so is no small feat due to requiring a rebuild of the entire item handling logic and backend systems. Regrettably but as expected, there was not enough room for this task to be done as part of this update. Additionally and for the same reasons, we must also mention that contrary to what we originally stated, in the end house chests will not be affected or changed as part of this banking overhaul.
As a result of strong community feedback, we will not be reducing the bank item limit800 to 500

What's New?

This development update post will focus on how the things we announced in the last Into the Vault have been progressing now that they are further along in development.

To recap, the main features we’re working on for the next patch are some changes to the War mechanics, Ether Wayshrines, the Banking Overhaul and Caravan Campsites.

Banking Overhaul

If you missed the original post and would like to read more about what the coming changes are to the bank, you can do so by visiting our previous development update which introduced the overhaul here on our website:

Into the Vault #150 | Update Info & PTR Date

The banking overhaul is coming along rather nicely, and is currently usable on our internal test server.

Here is a peek at the current appearance of the new banking interface and some of the automatically sorted item categories, taken on our test server:

Although the interface is still not finished visually and there are some key functionality items still in development, we are quite pleased with how it is performing already.

It is now incredibly smooth to just drop an item into the bank and see it get automatically sorted into the correct category.

In our original post, we outlined that something we wanted to fix was being able to split items out of house chests, however noted that doing so is no small feat due to requiring a rebuild of the entire item handling logic and backend systems. Regrettably but as expected, there was not enough room for this task to be done as part of this update. Additionally and for the same reasons, we must also mention that contrary to what we originally stated, in the end house chests will not be affected or changed as part of this banking overhaul.

This means that the new banking system and user interface will only be used for town banks and territory control bankers, at least for now. Rebuilding the necessary components to support using the new UI for house chests as well as fixing the various issues surrounding them is still something we would like to do, however it can not be understated just how much of a commitment doing so would be at this stage.

Additionally, here is a look at the Favored List interface, where you can drag items of a certain quantity into the list and then, provided you have sufficient quantity in your bank, withdraw all of them at once with a single click.

Note

The button for doing this is not featured here due to it being not implemented in the test build that was active while the screenshot was taken, however it will appear next to the arrow on the right for collapsing and expanding the list.

Here is an example of a Favored List someone might create for their commonly used reagents, of the quantity they usually withdraw before leaving town:

Lastly, we have also added a new icon that will appear on items in your bank that are also inside a bag to help keep track of what things are connected to. The placement and look of this icon is being tweaked currently, so we won’t be showing it in this post, however you will of course see it on the PTR.

Bank Item Limit

As a result of strong community feedback, we will not be reducing the bank item limit from 800 to 500 as part of the Banking Overhaul, instead we will

Source

Steam News / 28 October 2025

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