Mortal Online 2
Steam News 1 April 20261mo ago

Into the Vault #156 | Improved Journal, Chronicle, Aggressive Flag, Sneak Peek

Greetings Mortals, In this new development update we will be mentioning the outcomes of our recent Party Questionnaire, covering some more items being worked on for the next update, along with asking for your feedback o…

Update log

Full Mortal Online 2 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings Mortals,

Extracted changes

0 fixes10 additions4 changes0 removals
  • Store
  • Gameplay
  • Balance
  • UI and audio
addedIn this new development update we will be mentioning the outcomes of our recent Party Questionnaire, covering some more items being worked on for the next update, along with asking for your feedback once again about a new proposed substantial update to the flagging system and ending with a small Sarducaa teaser image.
addedParty System Survey ResultsIn our last development update, we asked for your feedback about various aspects of the new coming Party system, and the results are in!
changedParty System Survey ResultsWhen asked about whether or not you would like to see the names and health bars of your party members in the UI, although still a high majority of you said yes, there was a smaller number of people expressing concerns, which in the text responses primarily related to fears of introducing UI clutter.
changedParty System Survey ResultsAs a result and due to the very positive feedback we received for the proposed Party system, we have already begun working on overhauling certain elements of the game’s UI in preparation for this and to ensure the UI is as unobtrusive as possible, which will also reduce how obstructive the UI is for your own pet frames, by making them take up significantly less space.
addedParty System Survey ResultsThe new UI changes are still a work in progress and aren’t quite ready to show off yet, however they are already quite promising. With the new changes, having multiple pets as well as a full party should take up less space on screen than the existing multi-pet UI does on live currently.
addedJournal Overhaul & ChroniclePart of the preparation for Sarducaa involves going through, changing, converting and updating a lot of backend systems in order to better support the coming new continent, and as a result some of these necessary changes open the door to improvements we have wanted to do for a long time, but the time hasn’t quite been right for until now.

In this new development update we will be mentioning the outcomes of our recent Party Questionnaire, covering some more items being worked on for the next update, along with asking for your feedback once again about a new proposed substantial update to the flagging system and ending with a small Sarducaa teaser image.

Party System Survey Results

In our last development update, we asked for your feedback about various aspects of the new coming Party system, and the results are in!

The vast majority of you expressed that you thought the proposed Party system would be an improvement to the game, and that it will make you more likely to group up and play with strangers, which we were happy to see.

When asked about whether or not you would like to see the names and health bars of your party members in the UI, although still a high majority of you said yes, there was a smaller number of people expressing concerns, which in the text responses primarily related to fears of introducing UI clutter.

As a result and due to the very positive feedback we received for the proposed Party system, we have already begun working on overhauling certain elements of the game’s UI in preparation for this and to ensure the UI is as unobtrusive as possible, which will also reduce how obstructive the UI is for your own pet frames, by making them take up significantly less space.

The new UI changes are still a work in progress and aren’t quite ready to show off yet, however they are already quite promising. With the new changes, having multiple pets as well as a full party should take up less space on screen than the existing multi-pet UI does on live currently.

Additionally, the feedback about how large the maximum Party size should be was quite diverse with no clear majority, however in the end we have decided to start with a maximum of 5 Party members.

Journal Overhaul & Chronicle

Part of the preparation for Sarducaa involves going through, changing, converting and updating a lot of backend systems in order to better support the coming new continent, and as a result some of these necessary changes open the door to improvements we have wanted to do for a long time, but the time hasn’t quite been right for until now.

And so, in addition to the new Party system, as a by-product of the above mentioned backend changes, another item which is being worked on for the next update is an overhaul to the player Journal, the introduction of the Chronicle and the addition of new earnable titles!

Journal Overhaul

The in-game Journal is receiving a rather substantial face-lift, and is now better integrated into the game.

Some of the changes include:

  • A completely new visual layout.

  • Titles are now viewed and selected in the Journal UI.

  • Titles are now categorised into the following groups:

    • Adventurer

    • Explorer

    • Artisan

    • Combatant

  • Earning Titles within the new Title groups now contributes toward earning “Milestone” Titles, which represent your progress toward earning all of the Titles of each group.

  • There are now new Titles for unlocking all Discoveries within a certain group.

  • Each Discovery group and Title group now displays a progress bar at the top of the UI showing you how close you are to the next Milestone Title unlock.

  • There is now a new Discovery group for Foraging.

  • There is now a new Discovery group for Fishing.

    • Fishing Discoveries can only be unlocked by catching a

Source

Steam News / 1 April 2026

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