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- Mooselutions
Camera Behavior Improvements on the Steam Deck
I've been porting Mooselutions to iOS. This occasion made revisit the game's camera behavior on the Steam Deck. I was never a fan of the player-centered camera on the Steam Deck version of the game. To be completely hon…
Announcement2 changesGameplay - Mooselutions
My friend Demetri plays Mooselutions
We talk about puzzle design with some interesting banter about user interface / experience design.
Announcement1 changeUI/audio - Mooselutions
Steam Deck Graphics Improvements
I was getting the game ready for Super MAGFest and the Turn Based Carnival sale, and I was testing one of my builds on the Steam Deck. I popped over to play some of my other favorite pixel art games (Axiom Verge specifi…
Announcement2 changesPerformance - Mooselutions
Juice the Moose Update
Since Moosleutions got into both MAGFest and the Turn-Based Carnvial sale, I thought it would be nice to improve upon some areas of the game that I found lacking. The main thrust of the update has been the desire to add…
Announcement2 changesGameplay - Mooselutions
Steam Deck Controls
I just uploaded a small update that makes the controls on Steam Deck fully native. They should just work right out of the box. Thanks to Casey Muratori for pointing out that you can just use XInput on Windows. When the…
Announcement - Mooselutions
Steam Deck Improvements
When Mooselutions first launched, I knew about the Steam Deck. I figured it might be cool to eventually launch the game there, but it would require porting the game over to Linux, and I didn't have time to do that befor…
Announcement3 changesMapsGameplay - Mooselutions
Navigation Redesign
Hi folks, I just finished the last update for a little while. It contains a few often requested quality of life improvements. The menus are redesigned. Now you can access the menu from inside of a level and from the wor…
Announcement3 changesMaps - Mooselutions
Volume Controls and Non-Destructive Reset
Hi folks, I just updated the game to support music and sfx volume controls. Your volume settings are saved with each session and synced over Steam cloud. I also fixed the non-destructive reset bug and brought non-destru…
Announcement4 changesFixGameplay - Mooselutions
Steam Cloud Support
I've updated the game's Steam settings to support Steam cloud. Progress you make in the game will get synced to Steam cloud after a play session, and it's cross-platform. If you start a game on Mac OS, you can resume it…
Announcement1 changeGameplay - Mooselutions
Rollback to January 5th version
Hi Folks. My apologies, but I had to roll the game back to the January 5th version. A player discovered a bug in the new undo system (thanks Diane!) that allows you to cheese every puzzle in the game. So for now the res…
Announcement1 changeGameplay - Mooselutions
First post-launch update
Hi folks, The first official update for Mooselutions addresses the following: 1.) Trying to enter a level while moving on the world map loads the level where you were, not the level you're going to. This was fixed by si…
Announcement3 changesFixMaps




