Full notes
Full Mooselutions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
Hi folks,
The first official update for Mooselutions addresses the following:
1.) Trying to enter a level while moving on the world map loads the level where you were, not the level you're going to. This was fixed by simply preventing the player from entering a level while walking on the map.
2.) There was an occasional crash that could get triggered by undoing in the middle of a long moose charge. It had to do with animation state machines not being reset at the time of the undo.
3.) One of the winter puzzles wasn't constrained enough and was easily cheesed. The update adds a constraint that prevents the cheese from being an allowable Mooselution.
4.) Restart is now non-destructive. It is considered "just another move," which means you can now rewind past your restart to the state before the restart.
Source
Changelog.gg summarizes and formats this update. How we read updates.
