Full notes
Full Moor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Here's a new patch for Moor!
Added music volume to the audio page in the settings menu.
Added so you can "quickswitch" between mouse and equipt slots (helmet,chest,boots,rings etc.) as you can with normal inventory slots. This is just a simple but needed feature, but it was kinda hard to get to work, so I'm proud of it :)
Added portals which lets you teleport back up to the surface. There are currently two portals. One after the first boss and one in the main hall in the castle. The portals will close when you pick up the necklace.
Added ambience cave noise to areas that are quiet (boss areas mainly).
Added some new sound effects.
Minor improvement to enemies. Increased movement and attack speed for some enemies.
Fixed some ladder issues.
Fixed so if you happend to have a key in your hand you can unequipt it.
fixed some minor audio bugs.
fixed some minor GUI bugs.
If you find any bugs related to this patch, please give me feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
