Full notes
Full Moonfell: the Tides of Aether update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello adventurers!
What changed
- Balance
- Fixes
- UI and audio
- Gameplay
- Maps
- Events
Moonfell: the Tides of Aether changes
The demo for Moonfell: the Tides of Aether, covering the prologue and chapter 1, has been updated with some new features, balance changes (especially to Expert Mode), and general improvements.
This release includes:
Evaluate target status conditions by hovering the cursor over them (works with mouse and controller now!)
In-battle Status menu available from the party command input window
Enhanced cutscenes and some re-written dialog
Fixed a bug where the party member faces wouldn't always show up on the Save screen
The Options menu now displays F-key shortcuts for functions such as displaying FPS or changing screen size
A few compass and minimap tweaks
One of the bandits on the Fort exterior has a new interaction with Lunara's Arrow skill
Improved item and skill list sorting
Some general map fixes
Expert Mode stat changes have been slightly reduced
Regular enemies in Expert Mode now have a chance to spawn as a special Variant with additional abilities!
Save Crystals in Expert Mode always respawn enemies for extra challenge
Thanks to everyone who has played the demo! Your feedback, ratings, comments, and support are tremendously appreciated!
--Chris (Developer, Runelight Owl)
Source
Changelog.gg summarizes and formats this update. How we read updates.
