Development Timeline Hi Everyone, We want to update you on our development timeline. This is our best estimate at the moment, although it may change.
Full notes
Full Monstrous Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions5 changes0 removals
Compatibility
Gameplay
Balance
Maps
changedDevelopment Timeline2024 -Q2/Q3 - First gameplay reveal (Edit: See Sept update) -Q4 - Start of closed beta tests. These will be recurring, small tests to help us balance and bug test the game
changedDevelopment TimelineWe are working hard to finish the full gameplay reveal and then the next trailer which will hopefully really highlight what makes this game unique, compared to any other 4X/tactical game.
changedUnit Spotlight: LindwyrmThe Lindwyrm is a powerful, high control cost monster. They specialize in outputting massive damage to enemy defensive lines with breath attacks. They also act on the frontline, as a damage-absorbing tank unit.
changedUnit Spotlight: LindwyrmAs Lindwyrms grow they can evolve into either a flying Dragon-type or stay as a Lindwyrm-type. Dragons are not as physically strong as the Lindwyrm, but gain incredible mobility, which makes them dangerous all across the battlefield, including the enemy’s soft backline. Remaining on the Lindwyrm evolution path allows them to become even more of a frontline-busting powerhouse. A high-tier Lindwyrm is as difficult as a hero to take down.
Monstrous Realms changes
changed2024 -Q2/Q3 - First gameplay reveal (Edit: See Sept update) -Q4 - Start of closed beta tests. These will be recurring, small tests to help us balance and bug test the game
changedWe are working hard to finish the full gameplay reveal and then the next trailer which will hopefully really highlight what makes this game unique, compared to any other 4X/tactical game.
changedThe Lindwyrm is a powerful, high control cost monster. They specialize in outputting massive damage to enemy defensive lines with breath attacks. They also act on the frontline, as a damage-absorbing tank unit.
changedAs Lindwyrms grow they can evolve into either a flying Dragon-type or stay as a Lindwyrm-type. Dragons are not as physically strong as the Lindwyrm, but gain incredible mobility, which makes them dangerous all across the battlefield, including the enemy’s soft backline. Remaining on the Lindwyrm evolution path allows them to become even more of a frontline-busting powerhouse. A high-tier Lindwyrm is as difficult as a hero to take down.
Development Timeline
Hi Everyone,
We want to update you on our development timeline. This is our best estimate at the moment, although it may change.
2024 -Q2/Q3 - First gameplay reveal (Edit: See Sept update) -Q4 - Start of closed beta tests. These will be recurring, small tests to help us balance and bug test the game
We are working hard to finish the full gameplay reveal and then the next trailer which will hopefully really highlight what makes this game unique, compared to any other 4X/tactical game.
Thanks for your continued support!
Unit Spotlight: Lindwyrm
The Lindwyrm is a powerful, high control cost monster. They specialize in outputting massive damage to enemy defensive lines with breath attacks. They also act on the frontline, as a damage-absorbing tank unit.
As Lindwyrms grow they can evolve into either a flying Dragon-type or stay as a Lindwyrm-type. Dragons are not as physically strong as the Lindwyrm, but gain incredible mobility, which makes them dangerous all across the battlefield, including the enemy’s soft backline. Remaining on the Lindwyrm evolution path allows them to become even more of a frontline-busting powerhouse. A high-tier Lindwyrm is as difficult as a hero to take down.