In this update5
Full notes
Full MONSTER CARDS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Compatibility
MONSTER CARDS changes
Introduction Thank you for enjoying MONSTER CARDS! This update is mainly for balance adjustment and convenience improvement! We hope you enjoy the new MONSTER CARDS!
Highlights of this update 1. new skills, [KickOut] and [Critical] that will change the tactics of the game! 2. adjustments to several skills including [SkyHigh] and [PetrifyingFear] to make game play more fair and enjoyable 3. introduction of detailed adjustments to improve the user experience! 4. expanded multilingual support! 11 new languages added! *Please note that some translations are machine-translated and should be used as an aid to understanding.
For more detailed information, please click the link below. (Japanese only) MONSTER CARDS Ver.0.18.0 パッチノート
New Features and Elements
New skills added (2 types)
【BASIC】
KickOut【Standard】 When replacing a card in the attack zone with this card, return that card to its owner's hand. *If the card in the attack zone has the "Kick Out" skill, it is returned to the graveyard, not to the hand. ULT:The returned player takes 1 damage. If the returned card is UR, it becomes 2 damage.
【Advanced】
Critical【Standard】 Before attacking, roll the die, and if it rolls a 1, double the damage dealt. ULT:If the roll of 1 comes out, the damage is tripled. However, if the roll of 6 is rolled, the attack will fail.
Additional languages supported (preview version)
In addition to Japanese and English, you will be able to play games in the following 11 languages! *We plan to make further improvements, but currently some of the translations are machine-translated, so please use them as an aid to understanding!
Chinese (Simplified)
Chinese (Traditional)
Korean
German
Hebrew
Spanish (Spain)
French
Italian
Portuguese (Brazil)
Russian
Thai
Kick function for room members
The host will be able to eject room members at the touch of a button. However, the ejected member can re-enter the room.
Added time limit setting
You can now set the time limit for one move from the Deck Limit Settings panel. If the time limit is exceeded, the cards to be played will be selected completely randomly.
In addition, as an AFK measure, the time limit for a player who has not clicked once during a turn will start at 10 seconds next turn.
Added "Maximum number of UR cards" to deck restrictions
A limit can be placed on the number of URs that can be included in the deck.
Added "same skill limit by rarity" to deck restrictions
You can set how much of the same skill can be included for each rarity. Cards without skills are not eligible.
Game Balance Adjustment
Skill
【Basic】
DoubleEdged
New:During combat, each time the long hand moves in a favorable direction, it deals 1 damage to the opponent, and each time it moves in an unfavorable direction, the owner of this card takes 1 damage. New ULT:Means compatibility long hand movement +1
Return
New:When this card successfully attacks, return this card to your hand. However, it cannot be moved to the offense zone after defense, and is moved to the site.
【Sunrise】
Meditation
New:Return all cards in hand to the deck, shuffle, and draw three cards.
【Named】
SkyHigh
New:When you lose or draw during an attack, roll the dice. If the roll is +2 or more than the attack power of the opponent's card, return this card to the top of the deck. New ULT:The card is not activated by "attack power of the opponent's card + 2 or more," but by "attack power of the opponent's card + 1 or more."
【Horror】
PetrifyingFear
New:During combat, the long hand will not move to the defense side the first time.
Important Changes
Adjusted target frame rate when quality is "low
Changed so that backups are not erased by forced cache deletion after update (limited to backups from Ver. 0.18.0 or later)
[FinishingBlow] changed from Basic Pack to Advanced Pack.
Change backup storage location. New:C:\Users\【UserName】\AppData\LocalLow\GasaiGames\MonsterCards\Temporary\Backup Old:C:\Users\【UserName】\AppData\LocalLow\GasaiGames\MonsterCards\Temporary
Changed the position of the Delete Cache button.
Added a button to jump to the patch note page at the position of the delete cache button.
The status of the room will now indicate that the deck is loading.
Changed to return to blank when all erase is done on layer 3.
Removed the skipping of a match when the short hand swings out during combat.
When a card is changed by an effect such as "Choice" or "Wild Element" while "InTheDark" is in effect, the darkness is re-applied to the card after the change.
Changed the specification so that if a player dies, such as from damage sustained while attempting to replace an offense zone, the replacement will not take place.
Source
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