In this update3
Full notes
Full Monster Battles update
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What changed
- Balance
- Gameplay
- Performance
Monster Battles changes
Character Adjustments:
Jingwei: HP adjusted to 27
Miracle Astrologer: Effect can now be activated infinitely within one turn
High Elf: Effect changed to trigger on Round 4 and Round 7
Monsters:
New Ancient Monster: Chaos Slime: When sold: Gain a random Ancient Monster and an additional 10 Gold
Goblin: Effect now triggers before Traveling Merchant's effect
Holy Light Guardian: Added Divine Shield effect
Optimization & Bug Fixes:
Added a toggle in the Settings menu to enable/disable Screen Shake during combat
Improved visibility of the number of occupied slots when picking up a monster
Fixed a bug where buying a raceless monster would trigger the effect of the Ancient Monster "Corrupt Slime"
Fixed a bug where the Magic Mirror relic could not correctly copy the effect of the Elf Statue relic
Fixed a bug where the Elf Statue relic triggered on the wrong turn number
Fixed translation errors for the Elf Statue relic in certain languages
Source
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