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Latest Monster Battles updates
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- Monster Battles
0.3.6.3 Update
Monster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison st…
Patch notes4 changesFixMaps - Monster Battles
0.3.6.2 Update
Monster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of…
Patch notes5 changesFixGameplay - Monster Battles
0.3.6.0 Update
Monster Adjustments: Golden Gear: Effect changed to Growth trigger Exquisite Golden Gear: Effect changed to Growth trigger Optimizations & Bug Fixes: Fixed a bug where the Collector's data would error after saving Fixed…
Patch notes4 changesFixGameplay - Monster Battles
0.3.5.0 Update
Monster Adjustments: Earth Sprite: Effect changed to trigger once for every 4 Gold owned Earth Sprite Hermit: Effect changed to trigger once for every 4 Gold owned Skeleton Samurai: Now steals the enemy's Rebirth effect…
Patch notes6 changesFixGameplay - Monster Battles
0.3.4.3 Update
Optimization & Bug Fixes: Fixed an issue where some character skills would fail after loading a save Fixed an issue where some relic skills would fail after loading a save Fixed an issue where some relic skills would tr…
Patch notes4 changesFix - Monster Battles
0.3.4.2 Update
Optimization & Bug Fixes: Fixed a bug where some save files could not be loaded Added the "Abandon Save" feature Fixed a bug where certain relics would display multiple copies upon loading a save Fixed a bug where the "…
Patch notes4 changesFixGameplay - Monster Battles
0.3.4.1 Update
Optimization & Bug Fixes: Fixed a bug where the save system failed to load files Fixed a bug where certain relics would trigger again upon loading a save
Patch notes2 changesFix - Monster Battles
0.3.4.0 Update
New Game Features: Auto-save: The game now auto-saves at the start and end of each round. You can load these saves to continue your game. Return to Main Menu: Added a function to return to the main menu during a game (N…
Patch notes8 changesFixGameplay - Monster Battles
0.3.3.0 Update
Monster Adjustments: New Ancient Monsters: Prismatic Drake, Goblin Priest, Vampire Duke, Cursed Summoner, Fawn, Hard Rock, Maintenance Robot, Ootengu Monkey King's Phantom: Effect changed to: Cannot attack Game Mechanis…
Patch notes7 changesFixMaps - Monster Battles
0.3.2.2 Update
Monster Adjustments: Ginseng Spirit: Effect changed to: When a Yaoguai monster enters the field for the first time, it gains +1 Aura. This effect is permanently upgraded after triggering 20 times. Golden Ginseng Spirit:…
Patch notes5 changesFixBalance - Monster Battles
0.3.2.1 Update
Adventure Adjustments: Reduced the difficulty of Chapter 2 in Adventure Mode Added difficulty hints for each chapter in Adventure Mode Bug Fixes: Fixed a bug where monsters would gain the Yaoguai race but lose it after…
Patch notes3 changesFixGameplay - Monster Battles
0.3.2.0 Update
Character Adjustments: Jingwei: HP adjusted to 27 Miracle Astrologer: Effect can now be activated infinitely within one turn High Elf: Effect changed to trigger on Round 4 and Round 7 Monsters: New Ancient Monster: Chao…
Patch notes10 changesFixGameplay - Monster Battles
0.3.1.4 Update
Character Adjustments: Traveling Merchant: Initial monster changed to Exploding Slime Relic Adjustments: Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Extremely Smooth Stone: Effect ch…
Patch notes8 changesFixGameplay - Monster Battles
0.3.1.3 Update
Monster Adjustments: Forest Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +3/+3. (This means even monsters summoned after this Deathrattle triggers w…
Patch notes6 changesFixGameplay - Monster Battles
0.3.1.1 Update
Presentation Changes: Reduced the unlock difficulty for the Collector. Added in-game hints for locked races (After each game concludes, you will gain experience. When the experience bar is full, you will level up and un…
Patch notes4 changesFixGameplay - Monster Battles
0.3.1.0 Update
Mechanics Changes: The Ancient Shop now opens on Turn 8. Reduced the difficulty of the Chapter 4 boss in Adventure Mode. Optimized some Korean localization translation issues. Added special effect visuals for Battlecry…
Patch notes11 changesFixMaps

