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Steam News27 February 20264mo ago

0.3.6.3 Update

Monster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison st

In this update2

Full notes

Full Monster Battles update

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What changed

4 fixes0 additions0 changes0 removals
  • Performance
fixedOptimizations & Bug Fixes:Fixed a bug where High Elf's skills would fail after loading a save
fixedOptimizations & Bug Fixes:Fixed a bug where monsters in the Ancient Shop would fail to spawn after loading a save
fixedOptimizations & Bug Fixes:Fixed a bug where shop discount effects were lost after loading a save
fixedOptimizations & Bug Fixes:Fixed a bug where discounted monster slots from the Demon Blood relic would change after loading a save

Monster Battles changes

fixedFixed a bug where High Elf's skills would fail after loading a save
fixedFixed a bug where monsters in the Ancient Shop would fail to spawn after loading a save
fixedFixed a bug where shop discount effects were lost after loading a save
fixedFixed a bug where discounted monster slots from the Demon Blood relic would change after loading a save

Monster Adjustments:

Mushroom Mage: Effect now also triggers when a Nature race monster dies

Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters

Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters

Optimizations & Bug Fixes:

Fixed a bug where High Elf's skills would fail after loading a save

Fixed a bug where monsters in the Ancient Shop would fail to spawn after loading a save

Fixed a bug where shop discount effects were lost after loading a save

Fixed a bug where discounted monster slots from the Demon Blood relic would change after loading a save

Source

Steam News / 27 February 2026

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