HomeGamesUpdatesPricingMethodology
Steam News25 February 20264mo ago

0.3.6.2 Update

Monster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of

In this update2

Full notes

Full Monster Battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions0 changes0 removals
  • Gameplay
  • Performance
addedMonster Adjustments:Mushroom Mage: Race added: Nature
addedMonster Adjustments:Mushroom Dragonling: Race added: Nature
addedMonster Adjustments:Assassin: Race added: Nature
fixedOptimizations & Bug Fixes:Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay
fixedOptimizations & Bug Fixes:Fixed a bug where Battle Replay performance had a chance of differing from the actual combat

Monster Battles changes

addedMushroom Mage: Race added: Nature
addedMushroom Dragonling: Race added: Nature
addedAssassin: Race added: Nature
fixedFixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay
fixedFixed a bug where Battle Replay performance had a chance of differing from the actual combat

Monster Adjustments:

Mushroom Mage: Race added: Nature

Mushroom Dragonling: Race added: Nature

Assassin: Race added: Nature

Optimizations & Bug Fixes:

Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay

Fixed a bug where Battle Replay performance had a chance of differing from the actual combat

Source

Steam News / 25 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.