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Steam News4 April 20263mo ago

The Last Exhibit 1.6.2 is now Live

Happy Passover and Easter Weekend, everybody! I was playing around with fixing some bugs this morning, and lo and behold, I got them finished! So... yeah why not push the update?

In this update2

Full notes

Full Mondrian - Plastic Reality update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition1 change1 removal
  • Workshop
  • Gameplay
  • Fixes
  • UI and audio
changedThe big change in this latest update is that "Maximized" no longer Fullscreens the game, but instead will squash it in between your taskbar and the game's header bar. Not my preferred way to play, but it should work just fine regardless. Note that playing the game Maximized does modify the aspect ratio of the window, which in turn will make Studio thumbnails ever so slightly squished. I personally recommend going back into Fullscreen mode or a standard 16:9 window before taking a Steam Workshop thumbnail, but that's only because I'm a stickler for these kinds of things. You do you!
removedChangesGame: Maximized no longer Fullscreens the game, but leaves the header bar visible instead.
addedChangesStudio: Added an extra check for if the Thumbnails folder does not exist when saving an image.
fixedBug FixesSplash Screen: Implemented a potential fix for the Thumbnails folder not being created at initial setup. If by some chance the Thumbnails folder STILL does not exist after both of these checks, go into your Local Content folder (accessible from the Main Menu and Mondrian Maker) and create it yourself. It should sit alongside the Levels, Backgrounds, Data, etc. folders.
fixedBug FixesGame: Fixed some bugs with switching between Keyboard, Mouse, and Controller UI’s on the fly in Adventure Mode.
fixedBug FixesMaker: Fixed Stamping not painting blocks when Shuffle Colors is toggled off.

Mondrian - Plastic Reality changes

changedThe big change in this latest update is that "Maximized" no longer Fullscreens the game, but instead will squash it in between your taskbar and the game's header bar. Not my preferred way to play, but it should work just fine regardless. Note that playing the game Maximized does modify the aspect ratio of the window, which in turn will make Studio thumbnails ever so slightly squished. I personally recommend going back into Fullscreen mode or a standard 16:9 window before taking a Steam Workshop thumbnail, but that's only because I'm a stickler for these kinds of things. You do you!
removedGame: Maximized no longer Fullscreens the game, but leaves the header bar visible instead.
addedStudio: Added an extra check for if the Thumbnails folder does not exist when saving an image.
fixedSplash Screen: Implemented a potential fix for the Thumbnails folder not being created at initial setup. If by some chance the Thumbnails folder STILL does not exist after both of these checks, go into your Local Content folder (accessible from the Main Menu and Mondrian Maker) and create it yourself. It should sit alongside the Levels, Backgrounds, Data, etc. folders.
fixedGame: Fixed some bugs with switching between Keyboard, Mouse, and Controller UI’s on the fly in Adventure Mode.

Happy Passover and Easter Weekend, everybody! I was playing around with fixing some bugs this morning, and lo and behold, I got them finished! So... yeah why not push the update?

The big change in this latest update is that "Maximized" no longer Fullscreens the game, but instead will squash it in between your taskbar and the game's header bar. Not my preferred way to play, but it should work just fine regardless. Note that playing the game Maximized does modify the aspect ratio of the window, which in turn will make Studio thumbnails ever so slightly squished. I personally recommend going back into Fullscreen mode or a standard 16:9 window before taking a Steam Workshop thumbnail, but that's only because I'm a stickler for these kinds of things. You do you!

Patch Notes

Changes

  • Game: Maximized no longer Fullscreens the game, but leaves the header bar visible instead.

  • StudioAdded an extra check for if the Thumbnails folder does not exist when saving an image.

Bug Fixes

  • Splash Screen: Implemented a potential fix for the Thumbnails folder not being created at initial setup. If by some chance the Thumbnails folder STILL does not exist after both of these checks, go into your Local Content folder (accessible from the Main Menu and Mondrian Maker) and create it yourself. It should sit alongside the Levels, Backgrounds, Data, etc. folders.

  • GameFixed some bugs with switching between Keyboard, Mouse, and Controller UI’s on the fly in Adventure Mode.
  • MakerFixed Stamping not painting blocks when Shuffle Colors is toggled off.
  • StudioFixed thumbnails not being scaled correctly when the game window is maximized, rather than fullscreen.
  • MuseumFixed some bugs with switching between Keyboard, Mouse, and Controller UI’s on the fly.

A Final Thought

Whether you are playing the Free Admission demo or the Lifetime Pass version, please leave a review! You may not know this, but Steam won't generate a score for a game until it hits at least 10 reviews. Even more, the platform limits profile features, like Achievements showing up or Trading Cards being available, until a score is generated. Breaking that 10 review barrier would be a dream come true. You can leave a review for either the full game or the demo, whichever you're on. All honest reviews - positive OR negative - are very much appreciated.

Thank you as always for playing! See you soon.

  • Danny

Source

Steam News / 4 April 2026

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