In this update4
Full notes
Full Monastery update
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What changed
- Balance
- Gameplay
- Events
- Maps
Monastery changes
The Swamp zone is almost ready, and it will go live on Steam very soon. Here is what you can look forward to.
New Enemy Types
The Swamp introduces Multi-life enemies, creatures that attack in swarms and survive through multiple health bars. Every encounter will feel more dangerous than before. Some examples of Multi-life enemies are the Rabid Rats and Buzzing Swarm.
You will also face brand new bosses with unique mechanics. Expect:
10 new enemy types
12 new elites
3 powerful main bosses
New Gameplay Mechanics
Curse Cards: If left unplayed, they will punish you when reshuffled back into your deck.
Sacred Relic: Each run begins with 5 charges. At certain Crossroads you can spend charges to gain powerful rewards or avoid dangers. You must always keep at least 1 charge in order to reach the final battle.
Visual Variety
The Swamp offers two distinct maps and two unique Crossroads locations, giving each run its own atmosphere.
New Crossroads Events
Fresh events linked to the new relic system add more decisions, risks, and rewards to every run.
Development is in full swing, and while some surprises remain hidden, more details will be revealed soon.
Release Date: October 6, 2025
See you in the Swamp!
Source
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