Full notes
Full Monastery update
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What changed
- Fixes
- Balance
- UI and audio
Fixes
Fixed an issue with Omega and Weakened revenge abilities hanging the game
Fixed the game getting stuck when abandoning the run on the Crossroads while a quest was active
Fixed an issue where the settings dropdowns wouldn't populate properly on some machines
Fixed various visual bugs connected to Step: enemies sliding together, animations being offset, and Step causing cards to get stuck on the victory screen
Fixed a bug where the AOE damage preview would show on enemies while dragging a card that targets random enemies
Added various visual fixes having to do with card popups, card descriptions and localization
Source
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