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- Monarchs Dawn
Very sad news
It is with a heavy heart that I write this. For the past 3 month I have worked on the Sandbox version of Monarchs Dawn. The early part was very fast and a great experience. Having worked with it however has shown me tha…
Announcement1 changeFix - Monarchs Dawn
Monsters are nearly done + Level up finished
Steam post imageMonsters A few of the early player remember this image. It is from the early days of the Unity version. It just looks great. The more proud I am that I am nearly ready to add the Monsters back into the j…
Patch notes2 changesGameplay - Monarchs Dawn
Attack Animations + Ability UI : Weekly Update #5
With attack animations and the basic UI done, we have a good basis for the next steps. Level and experience is not gone be too hard to add. Likely I will also have gold done by next week.
Announcement1 changeUI/audio - Monarchs Dawn
Weekly Update #4 Walljump animations
Steam post imageUpdate The biggest part of Monarchs Dawn is walljumping. For it to feel right, you need a good mix of code and animations, so it feels snappy and looks the part. The later was the focus of the week. Afte…
Patch notes - Monarchs Dawn
Have a look at what we are working towards.
TOTAL GOAL The best place to start is the fantasy. What do you love about MOBAs? What makes them so fun? You want to be an epic champion. Fighting big monsters and cunning foes. Use powerful abilities and spells. Outsma…
Event11 changesGameplayMaps - Monarchs Dawn
Weekly Update #3 Tower attacks home in + melee and ranged minions
Steam post imageAnother week is over, another great step forward. The overarching goal was to get the basics done. We already have abilities, multiplayer and towers. Next, homing attacks for towers and afterward minions…
Patch notes4 changesGameplay - Monarchs Dawn
Weekly Update #1 - Map looks nice, Abilities nearly done. Playtest soon
Weekly summary #1 Two big updates this week. We finished the arena. Looks very nice. The system that lets you use abilities. The map Steam post imageSteam post imageSteam post imageSteam post imageAbilitiesSteam post im…
Patch notes3 changesMapsUI/audio - Monarchs Dawn
Weekly Update #2 - Explaining the Map
Because I am once more designing a map, I would like to share my thoughts with you. Goals The highest good is of course for players to have fun. This asks for a 1v1 map. A duel specifically, because you easily find a fr…
Patch notes3 changesMaps - Monarchs Dawn
First feedback update
We heard that the wall jump feels a little off comared to MD Unity. It is a little bit different to it, because you have to face the way you want to jump off. For me, it made sense, as that is how i ususally do it. For…
Announcement - Monarchs Dawn
It is all we can ask for. Looks better, runs better, plays better.
We have really BIG news. We are switching to Source 2. Why? The player numbers do not lie. Monarchs Dawn has had less than 10 players on average, while 1000 people signed up for the playtest. I understand. If you looked…
Patch notes14 changesBalanceGameplay - Monarchs Dawn
Playtest today @ 20:00 UTC
Just a small heads-up. The playtest starts today and will be held every second Saturday from 20:00 UTC to 21:00. Fresh for it, we uploaded the map and fixed a pesky bug. See you there, and if not, Merry Christmas.Steam…
Patch notes - Monarchs Dawn
Players no longer vibrate (big bugfix)
We got a lod of feedback that sometimes the players character "vibrates". Turns out, the camera and the character where on different refresh cycles. For non game devs, in games, a ball is moved, then the frame you see i…
Announcement1 changeGameplay - Monarchs Dawn
Map update 2
See you at UTC 20:00
Announcement - Monarchs Dawn
Map update
As you might have seen on X i started to majorly rework the map, specially the jungle. The goal is to make a more parkour focused jungle, specially for assassins. Steam post image
Patch notes1 changeMaps - Monarchs Dawn
We are putting more parkour into the MOBA
Playtest today UTC-20:00 Recently I thought about why we have no traction. Im sure you know why. The game does not look very parkour-y. Especially the tank has issues lifting his feet off the ground. That is why the nex…
Patch notes1 changeGameplay - Monarchs Dawn
Playtest starts in an hour
The newest game version is online. The unity vulrability is fixed. Everything is ready. Sadly I had to remove the Mac version because it was unpredictable unstable. Some weapons would not appear, random crashes and funn…
Patch notes1 changePerformance






