Full notes
Full MK-ULTRA Psychic Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Performance
Early Access Update v0.097 — Tuning Fork Tower Overhaul: Resonance Charge
Hello Agents,
The Tuning Fork has been completely reimagined. What was once a passive aura that silently buffed every tower in range is now an active, single-target charging support tower with a full sound/vibration theme, custom shaders, synthesized audio, and a satisfying charge-and-boost gameplay loop.
🔱 Tuning Fork — "Resonance Charge" Mechanic
SCAN: The fork searches for a nearby tower that is actively fighting enemies.
CHARGE: Locks on and channels sound energy for 3 seconds — a visible cone of sound waves flows from the fork to its target.
BOOST: On completion, the target tower receives a 25% attack speed boost for 6 seconds — twice the charge duration.
REPEAT: The fork immediately scans for the next attacking tower in range and begins charging again.
🎨 Full Visual Overhaul
Screen-Space Waveform Body Shader — flowing sine waveforms on the fork's surface
Sound-Wave Charge Cone — animated concentric rings from fork to target during charging
Waveform Ring Buff Indicator — circular oscilloscope torus + frequency bar equalizer on boosted towers
Sound-Themed AOE — rippling concentric rings in the range circle
Source
Changelog.gg summarizes and formats this update. How we read updates.
