HomeGamesUpdatesPricingMethodology
Steam News13 August 20196y ago

PARRYING + NEW LEVEL

PARRYING Gave Minotaur the ability to parry (counter-attack). If you press the parry button (LB on controller, Left CTRL on keyboard) he will play his parry animation, and any enemies that hit him in the next second wil

Full notes

Full Minotaur update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Balance
changedPARRYING Gave Minotaur the ability to parry (counter-attack). If you press the parry button (LB on controller, Left CTRL on keyboard) he will play his parry animation, and any enemies that hit him in the next second will be stunned for five seconds and take three times as much damage as normal.
fixedAlso added a pair of new achievements: "Parry Time!" for parrying one attack, and "Parry King" for parrying 100 attacks. NEW LEVEL Made a new bonus level. To get there start from the level after the tutorial, upgrade your intelligence. Defeat the ogre, walk down the pathway, turn left, walk along the beach, then chat with the guy standing on a dock. Tell him to take you "anywhere but here" and he'll take you to the new level. https://youtu.be/96P1SMGfOkk OTHER Cutscenes are skippable now, with ESC on PC, or B on controller. New music volume adjustment setting. Steam post image Added a stamina cost to running. Cutscene text now scales with your screen resolution, so it will fit on screens smaller or larger than 1920x1080. Translated all cutscenes into Russian, German, and Chinese (Simplified Chinese, because 1.4 billion people speak that, versus 30 million for traditional Chinese). Fixed a bug causing enemy AI to cancel it's own attack animation. So now they won't just walk up to you and stand there like an idiot waiting to be hit. Fixed level 2 boss. Her ultimate was missing on the first and third hit, making her too easy. NEW CONTROLS - LB to parry - Y to pickup/throw - Left CTRL to parry - Z to pickup/throw

PARRYING Gave Minotaur the ability to parry (counter-attack). If you press the parry button (LB on controller, Left CTRL on keyboard) he will play his parry animation, and any enemies that hit him in the next second will be stunned for five seconds and take three times as much damage as normal.

Also added a pair of new achievements: "Parry Time!" for parrying one attack, and "Parry King" for parrying 100 attacks. NEW LEVEL Made a new bonus level. To get there start from the level after the tutorial, upgrade your intelligence. Defeat the ogre, walk down the pathway, turn left, walk along the beach, then chat with the guy standing on a dock. Tell him to take you "anywhere but here" and he'll take you to the new level. https://youtu.be/96P1SMGfOkk OTHER Cutscenes are skippable now, with ESC on PC, or B on controller. New music volume adjustment setting. Steam post image Added a stamina cost to running. Cutscene text now scales with your screen resolution, so it will fit on screens smaller or larger than 1920x1080. Translated all cutscenes into Russian, German, and Chinese (Simplified Chinese, because 1.4 billion people speak that, versus 30 million for traditional Chinese). Fixed a bug causing enemy AI to cancel it's own attack animation. So now they won't just walk up to you and stand there like an idiot waiting to be hit. Fixed level 2 boss. Her ultimate was missing on the first and third hit, making her too easy. NEW CONTROLS - LB to parry - Y to pickup/throw - Left CTRL to parry - Z to pickup/throw

Source

Steam News / 13 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.