Full notes
Full Minotaur update
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What changed
- Balance
WHAT'S NEW? Gold and Upgrades - Added gold to the game, earnable from treasure chests and defeated enemies. - If you die though you drop your gold, and have to retrieve it before dying again or you'll lose it forever. - Gold can be spent at the stores, there's one in the tutorial level, and another in the next level right at the start to your right. - You can upgrade your health, stamina, strength, roll distance, and intelligence. Steam post image Steam post image Fast Travel - I moved the level selection from the main menu, and put it in the levels near the start of each one. - Just walk up to the God statue, and press Enter (keyboard) or A (gamepad), then choose the level you want. Steam post image Steam post image Other - Lowered Minotaur's starting health. - Took out the difficulty selection, and now it just defaults to Normal. - Made a few loading optimizations, to load some of the level right away, then load the rest as you play. - Fixed Minotaur's throwing animation, there was a bug causing it not to run 90% of the time, and spears would just shoot out of his chest.
Source
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