In this update4
Full notes
Full MineMogul update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Store
- Maps
MineMogul changes
Improved Polishing Machine
Previously when the polishing machine got dirty, it just became dirty looking, but it didn't make a sound or play a different animation. It was really easy to completely miss the fact that the Polishing Machine could get dirty. This resulted in a lot of people being confused and thinking it was bugged.
Now, when the Polishing Machine becomes dirty, it plays a new animation, the brushes completely stop spinning, and it plays an annoying beeping sound.
The Polishing Machine has also been updated to use a generic input instead of a regular conveyor input. Previously it didn't connect to rolling conveyors without using a ledge. Now it does!
Audio Improvements
Some people were having audio issues when creating very large factories with lots of machines.
I've done some tweaks that should greatly improve it for this update, but it won't be perfect. I need to improve it some more in future updates.
Updated Copper Plate Texture
The unpolished copper plate looked too similar to the polished copper plate, so we made it look more different
Version 0.1.3.1 released:
Added new sound and animation for when the Polishing Machine becomes dirty
Updated Polishing Machine to use a generic input instead of standard conveyor input (it now works with rolling conveyors!)
Updated Shaker Table description to mention Coal Ore produces Rubies, and Crushed Coal produces Diamonds
Updated Magnet Tool to remember it's selection mode when saving/loading the game
Updated sounds to have basic priorities
Updated unpolished copper textures to look more different from polished copper
Increased max audio voices from 32 to 48
Fixed some cases of small objects phasing through the Roller Router
Fixed a rare error when opening computer shop after unlocking a new shop category
Fixed ore falling sounds randomly playing at (0,0,0) sometimes
Future Thoughts:
New Map
We've made a lot more progress on the new map! We'll probably start playtesting on Discord soon!
Steam post imageSteam post imageSteam post image
Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.
Source
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