Full notes
Full Military Conflict: Vietnam update
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What changed
- Gameplay
- UI and audio
- Server
- Fixes
- Compatibility
- Performance
Military Conflict: Vietnam changes
[Game]
Updated Kham Duc Airbase with asphalt roads, general improvements
[Client]
Fixed Last Man Standing round clear music spawm - Added cl_draw_hud_hints_texts command to enable/disable pop-up hud hint texts
[Server]
Fixed bug when cloud tint color stopped working after some update - Fixed flaregun boost - env_flare no longer sticks to walls unless wall has wood material - Fixed changelevel vote no longer working
[Linux]
Fixed random white circles render bug
[Weapons]
Fixed dual weapons only having one muzzle flash - Increased ammo of Kolos AA from 7/14 to 7/21
[Controller]
Added controller vibration to more weapon types like ptrd, rocket and grenade launchers, also crossbow - Bumped default vibration intensity a bit - Controller will no longer vibrate if current input is not from it
[Zombie]
Decreased headshot cash award from 25 to 15 - Decreased round win bonus from 300 to 250 - Added possibility to buy perks infinitely - Napalm zombie now lights up barricades - Fixed Havoc and Gunner animations no longer working - Fixed screenspace damage effects does not appear while wearing armor - Improved path finding of zombies - Fixed backblasts of rocket launcher damaging turrets
Source
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