Full notes
Full Midautumn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Midautumn changes
It's our first discount of Early Access! We love getting to be a part of Game Devs of Color Expo every year, it's such an amazing community, and we wanted to time our first discount to coincide with it this year. A big part of making Midautumn really special during our Early Access period is encouraging folks who really understand what we're trying to make to get the game early and give us your amazing feedback.
If you're attending GDOC this year and you want to support our game, Please do try it out and give us feedback while it's on sale! If you can't afford that right now, our free demo will still contain all the gameplay improvements we are making during Early Access, and will let you play up to the game's first Act!
On the 27th, we're also going to be adding a first look at our fourth biome Qilin Peaks, a part of the Spirit World where spirits have come together to build some kind of city in the mountains. There'll be some new enemies to fight, some new chambers as well as our Monkey King Boss Fight! I hope y'all enjoy it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
