Full notes
Full Midautumn update
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What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Midautumn changes
Hi folks! We have a fun update ready for Ludonarracon this week! This marks one year since our early access launch and we really want to thank everyone for all the lovely feedback and support this past year!! We're on track to be content complete by the end of 2024, and then we'll likely be spending 2025 on polish and ramping up to a 1.0 launch! The plan however is to give the game as much time as it needs in early access so we likely won't have an official date locked until we're actually ready to launch!
We've added a roadmap menu to the game's title screen to give y'all more transparency on what we've added over the past year and what we'll be doing to get to our 1.0 release!
Highlights
New Boss Added: Ravana
New Weiqi Charm UI
View Roadmap Button
Wandering Background NPCs added to hub areas
Added unique UI art for petting Qilin and rabbits
New Enemies Added: Spacesuit, Sun Raven
Final Boss sneak peek will be added closer to th (can be accessed through debug menu)
Bug Fixes & Improvements
Added additional anticipation to spike traps
Robin can no longer get stuck in Debt-Blow animation
Fixed issue with enemy facing direction being detected incorrectly
Fixed issue with pixel art fonts looking incorrect when masked
Things we'll be working on this year!
We're getting very close to having implemented all of our enemies
The game's final fifth biome
Fleshing out our hub areas
Revisiting earlier bosses like Chu and Mirai
More Gift Givers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
