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Steam News4 January 20265mo ago

0.3.0a

Changes: Improved tooltip pinning Disabled tooltip tails until I can find a better solution for them Fixed tooltip spawn distances and dragging behavior Added "produce by" and "consumed by" tooltips for all resources an

Full notes

Full Midas update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions36 changes4 removals
  • UI and audio
  • Balance
  • Gameplay
  • Events
  • Fixes
changedChanges:Improved tooltip pinning
removedChanges:Disabled tooltip tails until I can find a better solution for them
fixedChanges:Fixed tooltip spawn distances and dragging behavior
addedChanges:Added "produce by" and "consumed by" tooltips for all resources and archetypes
addedChanges:Added tooltips for card draw chance
changedChanges:Reworked how draw chance is calculated
Keep range47Keep range increased, buffArchaeologists Site reworked:02Archaeologists Site reworked: increased, buffwas 0 to 2 Art, now produces01was 0 to 2 Art, now produces increased, buff

Changes:

  • Improved tooltip pinning

  • Disabled tooltip tails until I can find a better solution for them

  • Fixed tooltip spawn distances and dragging behavior

  • Added "produce by" and "consumed by" tooltips for all resources and archetypes

  • Added tooltips for card draw chance

  • Reworked how draw chance is calculated

  • Extra draw chance from survey now stacks

  • Added draw chance indicator for the 3 highest-chance cards

  • Added the Upgradeable building keyword, allowing buildings to be replaced by the next one in their upgrade chain without costing an order

  • Added the Consumable card tag; cards with Consumable are removed from the deck when played

  • All upgrade rewards, the Keep, Roads, Surveys, and Treasure cards are now Consumable

  • Cards added directly to your hand are now moved to your deck if discarded instead of played

  • Updated the next turn button with a new style that better conveys whether you’re ending the turn early

  • Removed old feedback, bug report, settings, and restart buttons

  • Added a new pause menu containing the above options

  • Replaced all mountain tile art

  • Adjusted all lighting and shadows

  • Changed button sound effects

  • Wool and Cotton are now considered Fabrics instead of Production

Building Changes:

  • Village now requires Keep upgrade 1 to unlock

  • Village and Town no longer cost Authority

  • Campsite, Village, and Town are now Upgradeable and part of the same upgrade chain

  • Campsite now has 2 storage

  • Bonfire no longer costs Authority

  • Keep range increased to 7 from 4

  • Updated tier 1 Keep art

  • Archaeologists Site reworked: was 0 to 2 Art, now produces 0 to 1 Art with 3 uses

  • Paver’s Hut reworked: now produces 1 Road and 20 Gold, with 3 uses up from 1

  • Added output previews to Stone Quarry

  • Carpenter can now convert 1 Tool into 1 extra use up to 3 times up from 1

  • Chef’s Kitchen is now a milestone reward

  • Added Museum

  • Watchtower is now an extension

  • Adjusted some building sound effects

Fixed a bug where:

  • Tooltips could be dropped when dragged too quickly

  • Tooltips could pin incorrectly when clicking reroll or deck

  • Tooltips could stop appearing for cards in hand

  • Tooltips could stop appearing for placed buildings

  • Tooltips would spawn at inconsistent distances

  • Campsite wasn’t unlockable

  • Paver’s Hut wasn’t unlockable

  • Cards didn’t always unlock as intended

  • Cards didn’t always flow from left to right

  • The Scales card didn’t highlight valid tiles

  • The Astrolabe card sometimes did nothing

  • +X produce buffs didn’t apply correctly to random-output buildings

  • Order created by buildings could stack exponentially

  • Keep art for tiers 3, 4, and 5 was missing

  • Fishing Hut piers didn’t spawn correctly

  • Cloud tiles could clip with water tiles

  • Win and loss screens didn’t appear properly

  • Skip rewards button didn’t appear

  • Close deck button didn’t work

  • Pause menu could be opened from the main menu

  • VSync and frame limit settings didn’t save properly

  • Some sounds ignored the correct volume sliders

Source

Steam News / 4 January 2026

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