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Steam News29 November 20257mo ago

0.2.15a

Changes: Added icons for each tile Updated a large number of icons for resources, stats, and archetypes Added warnings when attempting to place a building on another building Redesigned card tooltips Adjusted size/frami

Full notes

Full Midas update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions18 changes2 removals
  • Gameplay
  • UI and audio
  • Events
  • Store
  • Fixes
addedChanges:Added icons for each tile
changedChanges:Updated a large number of icons for resources, stats, and archetypes
addedChanges:Added warnings when attempting to place a building on another building
changedChanges:Redesigned card tooltips
changedChanges:Adjusted size/framing of many building icons to better fit the new tooltips
changedChanges:Simplified the wording of about 20 buildings
Was 1 stone -> 2 blocks, now58Was 1 stone -> 2 blocks, now increased, buff

Changes:

  • Added icons for each tile

  • Updated a large number of icons for resources, stats, and archetypes

  • Added warnings when attempting to place a building on another building

  • Redesigned card tooltips

  • Adjusted size/framing of many building icons to better fit the new tooltips

  • Simplified the wording of about 20 buildings

Building/Card changes:

  • Removed Herb Hut

  • Added Florist

  • Reworked Herbalist

  • Reworked Berry Hut.

  • Reworked Apothecary

  • Reworked Stone Quarry

  • Changed Stonemason. Was 1 stone -> 2 blocks, now 5 -> 8

  • Archaeologists Site now starts unlocked. Now costs 0 energy, down from 1

  • Campsite now costs 0 energy, down from 1

  • Survey is no longer unlocked from the start.

  • The following are now upgrade rewards and won't be part of the normal draw pool: Pavers Hut, Surveyors Academy

  • The following now have a temporary effect to show what they're buffing: Healers Hut, Workers Hut, Windmill, Workers Caravan, Trades Shop, Muck Spreader, Lighthouse, Drill, Clockmaker, Apothecary, Crank

Fixed a bug where:

  • Recipes that wanted either archetype "A or B" would display as "A and B"

  • Placement warnings weren't showing required resources

  • You could mix or spam extension buildings on the same tile

  • Q and E weren't rotating the camera as intended

  • Some text in tooltips wasn't turning hoverable as intended

  • Moving nomadic buildings was also moving the camera

  • Surveying the Keep would boost survey

  • The buttons in the menu would move to random positions

Source

Steam News / 29 November 2025

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