Full notes
Full Midas update
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What changed
- Gameplay
- UI and audio
- Events
- Store
- Fixes
Changes:
Added icons for each tile
Updated a large number of icons for resources, stats, and archetypes
Added warnings when attempting to place a building on another building
Redesigned card tooltips
Adjusted size/framing of many building icons to better fit the new tooltips
Simplified the wording of about 20 buildings
Building/Card changes:
Removed Herb Hut
Added Florist
Reworked Herbalist
Reworked Berry Hut.
Reworked Apothecary
Reworked Stone Quarry
Changed Stonemason. Was 1 stone -> 2 blocks, now 5 -> 8
Archaeologists Site now starts unlocked. Now costs 0 energy, down from 1
Campsite now costs 0 energy, down from 1
Survey is no longer unlocked from the start.
The following are now upgrade rewards and won't be part of the normal draw pool: Pavers Hut, Surveyors Academy
The following now have a temporary effect to show what they're buffing: Healers Hut, Workers Hut, Windmill, Workers Caravan, Trades Shop, Muck Spreader, Lighthouse, Drill, Clockmaker, Apothecary, Crank
Fixed a bug where:
Recipes that wanted either archetype "A or B" would display as "A and B"
Placement warnings weren't showing required resources
You could mix or spam extension buildings on the same tile
Q and E weren't rotating the camera as intended
Some text in tooltips wasn't turning hoverable as intended
Moving nomadic buildings was also moving the camera
Surveying the Keep would boost survey
The buttons in the menu would move to random positions
Source
Changelog.gg summarizes and formats this update. How we read updates.
