Full notes
Full Metropolis 1998 update
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What changed
- Performance
- Fixes
- UI and audio
- Gameplay
Metropolis 1998 changes
Should be live soon!
Fixed rare crash when placing water pipe
Fixed rare pathing crash
Fixed Mixed Use zones not calculating jobs properly. It was counting objects in the entire building instead of within the business area
Fixed unit, building, vehicle UIs icon overlapping which caused two icons to be clicked on the edges
Fixed rotating object GUI item icons being slow
Removed rock windows from being randomly chosen in output
Updated demand box. Now it shows supply that is N/A (e.g. missing utility). Also updated colors
Updated zone/building/room mouse over tooltip (when placing room)
Text size scaling/adjustment is in progress and almost done
Source
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