Full notes
Full Metamancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Server
- Gameplay
- Balance
Metamancer changes
Metamancer will be part of the 2026 Steam Cyberpunk Festival starting on Aug. 3! With the launch of the festival, Metamancer is rolling out a new patch that adds two new biomes (the Verdant Jungle and Cryogenic Archive), new melee weapon abilities, a location-based procedural lore system and adjusted game balance. The new biomes include 12 new procgen tile types
The Cryogenic Archive is a corporate cold storage for genomes, server backups and elites who bought tickets through the apocalypse.
The Verdant Juncgle was a luxury climate dome for tower elites. The dome cracked and the jungle kept growing.
Other changes include:
Lore entries can now be composed from fragment pools at delivery time, the same way quest and storyline dialogue is built. A random line is picked from each section and joined into a paragraph.
Converted to procgen form: The Core, Metamancers, convoy routes, Verdant Jungle, and Cryogenic Archive lore. The same topic can read differently each time you hear it.
9 new biome-specific lore entries, gated to the map you're standing on.
Regular enemies (no equipped armor or weapon) now have a 45% chance to drop random loot on death, kills no longer guarantee an item.
Armored enemies and enemies with equipped melee/ranged weapons still always drop everything they carry.
Lingering gas trails no longer chain-kill unrelated or neutral NPCs you herd through them.
Gas still threatens you and only harms entities the producer's faction is actually hostile toward.
U-shaped motherboard cursor movement fix.
Delete-then-equip input bug fix in inventory.
Source
Changelog.gg summarizes and formats this update. How we read updates.
