Full notes
Full Metal Heads update
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What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Metal Heads changes
UPDATE: Version: MYSTICAL BOG #1.072 (EXPERIMENTAL BUILD)
I hope you are all having an amazing day! And hopefully this little experimental build update helps make it better.
(FIX) When attempting to gift an item or steal an item and there were no valid player targets to be able to give to or steal from, the exchange Denial message would appear, and players other than the host could not press A to skip this. This is now fixed.
(FIX) When teleporting to a destination that another player is already on, there was an issue where players would bounce off the other player's head, sometimes resulting in falling off the map, this would break the game. This is now fixed.
(IMPROVEMENT) The board game user interface now replicates for clients, so clients can see what the host is selecting. The clients do not see buttons on the board game UI either, and cannot interact with this UI.
(IMPROVEMENT) Custom mode icon no longer shows a big green A Button, a custom mode icon has been created. Later on, players will be able to create their own custom mode icons, button colour etc.
(FIX) Fixed an issue where multiple board game UI's were being created, resulting in strange behaviour for the host player, for example, no mode buttons would appear and they seemingly could not interact with the UI in online play.
(FIX) Can now navigate back from the Board Game Custom Mode settings back to the Board Game Mode Select menu.
These things were really annoying me and I felt were reducing the overall quality of online play for the board game mode, so it was important to fix these things up and improve them. There are still plenty of bugs in the online board game mode, but it's getting better with each little update, which is making me more and more excited! The next focus for me now is to minimize board game bugs, issues with items etc now and smooth out the jank! Thankfully in April, I had a few more days off from my day job than normal, which means I will hopefully get more done. I'd love to be able to get this board game overhaul update released in the public build by the end of April...at least that's the dream, but with a full time job and very minimal time to work on Metal Heads, we shall see...I can't make any promises.
Also, if you hear fart noises, or other sounds like a "ONE", "TWO", or "THREE", it's just debug sounds that I used to help figure out where faults were occurring. I believe I got rid of most of them, but who knows, there may be a mysterious fart sound that awaits you all!
Thank you for your patience. You are awesome!
I hope you all have a rockin week! ROCK ON!
Source
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