What changed
0 fixes3 additions3 changes0 removals
changedUPDATE: Version: MYSTICAL BOG #1.065 (EXPERIMENTAL BUILD) This is a small experimental build update that:
addedadds the ability for players to vote READY before doing the turn order mini-game.
addedadded a tutorial to the Wheel turn order mini-game which hopefully helps new players understand it better. I understand it's still a bit confusing for some people and would really love some feedback from everyone who finds it confusing, or has any suggestions for improvement. I am considering darkening the wheel until players can choose a number too, this may help, but is not implemented yet.
changedThere is also now a button prompt that appears on the turn order wheel when players are allowed to press a button to pick their number.
addedadded an audible "GO!" scream when the turn order mini-game starts.
changedThere have been some other quality of life fixes, such as some barrels on the board game map have been moved to prevent players from getting stuck in the green slime indefinitely.
Metal Heads changes
changedUPDATE: Version: MYSTICAL BOG #1.065 (EXPERIMENTAL BUILD) This is a small experimental build update that:
addedadds the ability for players to vote READY before doing the turn order mini-game.
addedadded a tutorial to the Wheel turn order mini-game which hopefully helps new players understand it better. I understand it's still a bit confusing for some people and would really love some feedback from everyone who finds it confusing, or has any suggestions for improvement. I am considering darkening the wheel until players can choose a number too, this may help, but is not implemented yet.
changedThere is also now a button prompt that appears on the turn order wheel when players are allowed to press a button to pick their number.
addedadded an audible "GO!" scream when the turn order mini-game starts.
UPDATE: Version: MYSTICAL BOG #1.065 (EXPERIMENTAL BUILD) This is a small experimental build update that:
adds the ability for players to vote READY before doing the turn order mini-game.
the host player (or player 1 when playing locally), will have the ability to force start the game too).
added a tutorial to the Wheel turn order mini-game which hopefully helps new players understand it better. I understand it's still a bit confusing for some people and would really love some feedback from everyone who finds it confusing, or has any suggestions for improvement. I am considering darkening the wheel until players can choose a number too, this may help, but is not implemented yet.
There is also now a button prompt that appears on the turn order wheel when players are allowed to press a button to pick their number.
added an audible "GO!" scream when the turn order mini-game starts.
There have been some other quality of life fixes, such as some barrels on the board game map have been moved to prevent players from getting stuck in the green slime indefinitely.
I hope you all have an awesome day! ROCK ON!