Full notes
Full Metal Heads update
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What changed
- Gameplay
- Fixes
Metal Heads changes
HOTFIX: Version: MYSTICAL BOG #1.064 (EXPERIMENTAL BUILD)
The item wheel and tile modification wheels have now been fixed up again. Now they shouldn't spin erratically after another player has modified a tile or gone into their inventory.
Please let me know if the issue persists where you will be about to rotate the inventory or the tile mod wheel one space to the right, but it does a fully 360 or the currently selected item or tile is not at the top of the wheel.
There is also now a purple particle effect that will fall onto any players that are cursed as part of a BAD LUCK or SURPRISE tile, but also when a player is cursed from the curse item itself, this is to make it more obvious that the player is being cursed.
I know there isn't really any documentation on the curse item either, but know that the more cursed your character is, the crazier and more unlucky they are. If random purple explosions start happening, or the player shrinks, or they don't teleport to a destinaion they wanted to teleport to using an item or teleport tile, then it's the curse doing it's thing. Also, if you randomly explode and die after placing a trap/hazard while cursed, that's the curse doing it's thing. Aaaand if protestors attack you rather than obstruct you, it's because you're cursed.
Source
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